Create a Naval Gun Tutorial: Difference between revisions

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# Open the Naval Gun to be entered in Victory Belles.
# Open the Naval Gun to be entered in Victory Belles.
# The form has a pre-collapsed list of Nation _pageIDs and links to Advantage/Quirk/Gremlin downloads.
# Return to the form.
# The minimum acceptable amount of information is a Nation _pageID and Naval Gun name.
# Select the Nation this gun is associated with from the drop-down.
# Ideally, enter every line exactly as it appears in-game.  The form field names match the game's listings.
# The minimum acceptable amount of information is a Nation and Naval Gun name.
# Ideally, enter every line.  Any information entered should be exactly as it appears in-game.  The form field names match the game's listings.
# The form is broken into sections to ease editing, again matching Victory Belles (Specifications, Characteristics, Warshot, Armor, Traits).  Progress may be saved at each section.
# For Naval Guns with unknown Advantages/Quirks/Gremlins whose ''numbers'' are still known (e.g. 1 Advantage, 1 Quirk, 4 Gremlins), use the placeholder values of: Gremlin '''974''', Advantage '''979''', and Quirk '''980'''.
# For Naval Guns with unknown Advantages/Quirks/Gremlins whose ''numbers'' are still known (e.g. 1 Advantage, 1 Quirk, 4 Gremlins), use the placeholder values of: Gremlin '''974''', Advantage '''979''', and Quirk '''980'''.

Revision as of 16:34, 8 April 2023

This tutorial will describe how to obtain the information necessary to fill out the Create a Naval Gun form.

  1. Open the Naval Gun to be entered in Victory Belles.
  2. Return to the form.
  3. Select the Nation this gun is associated with from the drop-down.
  4. The minimum acceptable amount of information is a Nation and Naval Gun name.
  5. Ideally, enter every line. Any information entered should be exactly as it appears in-game. The form field names match the game's listings.
  6. The form is broken into sections to ease editing, again matching Victory Belles (Specifications, Characteristics, Warshot, Armor, Traits). Progress may be saved at each section.
  7. For Naval Guns with unknown Advantages/Quirks/Gremlins whose numbers are still known (e.g. 1 Advantage, 1 Quirk, 4 Gremlins), use the placeholder values of: Gremlin 974, Advantage 979, and Quirk 980.