Home Front Support Kits: Difference between revisions

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(Created page with "*When promoting using X kits at once, a single roll is performed and the selected stat is increased X times. *Stat rolls do not have have any system to avoid selecting a stat already capped. {| class="wikitable sortable" !Combat!!Diplomacy!!Logistics!!Maneuver!!Protection!!Seamanship |- |style="background: yellow"|[Ship] Dive Bomber Damage||[BoD] Channels: French||[BoD] Production Time||[Ship] ASDIC Integration||[Ship] Compartments||[Ship] A/C Enemy ID Range |- |[Ship]...")
 
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!Combat!!Diplomacy!!Logistics!!Maneuver!!Protection!!Seamanship
!Combat!!Diplomacy!!Logistics!!Maneuver!!Protection!!Seamanship
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|style="background: yellow"|[Ship] Dive Bomber Damage||[BoD] Channels: French||[BoD] Production Time||[Ship] ASDIC Integration||[Ship] Compartments||[Ship] A/C Enemy ID Range
|style="background: yellow"|[Ship] Dive Bomber Damage||style="background: lightgrey"|[BoD] Channels: French||style="background: lightgrey"|[BoD] Production Time||style="background: lightgrey"|[Ship] ASDIC Integration||[Ship] Compartments||style="background: lightgrey"|[Ship] A/C Enemy ID Range
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|[Ship] Quarterdeck Damage||[BoD] Channels: German||[Ship] Dive Bomber Weight||[Ship] Initiative||[Ship] Crit Defense: Barbette||style="background: orange"|[Ship] A/C Spotting Party
|style="background: lightgrey"|[Ship] Quarterdeck Damage||style="background: lightgrey"|[BoD] Channels: German||style="background: lightgrey"|[Ship] Dive Bomber Weight||[Ship] Initiative||[Ship] Crit Defense: Barbette||style="background: orange"|[Ship] A/C Spotting Party
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|[Ship] Torpedo Bomber Damage||[BoD] Channels: Italian||[Ship] Fighter Weight||[Ship] Quarterdeck Sink Rate||[Ship] Crit Defense: Barbette Flood||[Ship] A/C Takeoff Time
|style="background: lightgrey"|[Ship] Torpedo Bomber Damage||style="background: lightgrey"|[BoD] Channels: Italian||style="background: lightgrey"|[Ship] Fighter Weight||[Ship] Quarterdeck Sink Rate||style="background: lightgrey"|[Ship] Crit Defense: Barbette Flood||style="background: lightgrey"|[Ship] A/C Takeoff Time
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|AA Chance: LB1||[BoD] Channels: Japanese||[Ship] Hull Points||Dive Bomber Range||[Ship] Crit Defense: Barbette Mag||[Ship] Detection Chance
|style="background: lightgrey"|AA Chance: LB1||style="background: lightgrey"|[BoD] Channels: Japanese||[Ship] Hull Points||style="background: lightgrey"|Dive Bomber Range||style="background: lightgrey"|[Ship] Crit Defense: Barbette Mag||style="background: lightgrey"|[Ship] Detection Chance
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|AA Chance: LB2||[BoD] Channels: Soviet||[Ship] Quarterdeck Weight||Fighter Dogfight Damage||[Ship] Crit Defense: Citadel||[Ship] Enemy Evasion Chance
|style="background: lightgrey"|AA Chance: LB2||style="background: lightgrey"|[BoD] Channels: Soviet||style="background: lightgrey"|[Ship] Quarterdeck Weight||style="background: lightgrey"|Fighter Dogfight Damage||[Ship] Crit Defense: Citadel||style="background: lightgrey"|[Ship] Enemy Evasion Chance
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|AA Chance: LB3||[BoD] Channels: UK||[Ship] Scout Weight||Fighter Range||[Ship] Crit Defense: Citadel Flood||[Ship] Evasion Chance
|style="background: lightgrey"|AA Chance: LB3||style="background: lightgrey"|[BoD] Channels: UK||style="background: lightgrey"|[Ship] Scout Weight||style="background: lightgrey"|Fighter Range||style="background: lightgrey"|[Ship] Crit Defense: Citadel Flood||style="background: lightgrey"|[Ship] Evasion Chance
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|AA Chance: MB1||[BoD] Channels: US||[Ship] Torpedo Bomber Weight||H Penetration: LB1||[Ship] Crit Defense: Conn||[Ship] Gun FC System Training
|style="background: lightgrey"|AA Chance: MB1||style="background: lightgrey"|[BoD] Channels: US||style="background: lightgrey"|[Ship] Torpedo Bomber Weight||style="background: lightgrey"|H Penetration: LB1||[Ship] Crit Defense: Conn||[Ship] Gun FC System Training
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|AA Chance: MB2||[BoD] Relations: French||[Ship] Weight Capacity||H Penetration: LB2||[Ship] Crit Defense: Fore & Aft||[Ship] Max Operating Depth
|style="background: lightgrey"|AA Chance: MB2||style="background: lightgrey"|[BoD] Relations: French||style="background: lightgrey"|[Ship] Weight Capacity||style="background: lightgrey"|H Penetration: LB2||[Ship] Crit Defense: Fore & Aft||style="background: lightgrey"|[Ship] Max Operating Depth
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|AA Chance: MB3||[BoD] Relations: German||Accuracy: MB1||H Penetration: LB3||[Ship] Crit Defense: Structure||[Ship] Quarterdeck Average Error
|style="background: lightgrey"|AA Chance: MB3||style="background: lightgrey"|[BoD] Relations: German||style="background: lightgrey"|Accuracy: MB1||style="background: lightgrey"|H Penetration: LB3||[Ship] Crit Defense: Structure||[Ship] Quarterdeck Average Error
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|AA Damage: LB1||[BoD] Relations: Italian||Accuracy: MB2||H Penetration: MB1||[Ship] H Armor Quality: Citadel||[Ship] Quarterdeck Depth
|AA Damage: LB1||style="background: lightgrey"|[BoD] Relations: Italian||style="background: lightgrey"|Accuracy: MB2||style="background: lightgrey"|H Penetration: MB1||style="background: lightgrey"|[Ship] H Armor Quality: Citadel||[Ship] Quarterdeck Depth
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|AA Damage: LB2||[BoD] Relations: Japanese||style="background: yellow"|Accuracy: MB3||H Penetration: MB2||style="background: orange"|[Ship] H Armor Quality: Conn||[Ship] Quarterdeck Pattern Size
|AA Damage: LB2||style="background: lightgrey"|[BoD] Relations: Japanese||style="background: yellow"|Accuracy: MB3||style="background: lightgrey"|H Penetration: MB2||style="background: orange"|[Ship] H Armor Quality: Conn||[Ship] Quarterdeck Pattern Size
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|AA Damage: LB3||[BoD] Relations: Soviet||Accuracy: TB1||H Penetration: MB3||[Ship] H Armor Quality: Fore & Aft||[Ship] Reserves
|style="background: lightgrey"|AA Damage: LB3||style="background: lightgrey"|[BoD] Relations: Soviet||Accuracy: TB1||style="background: lightgrey"|H Penetration: MB3||style="background: lightgrey"|[Ship] H Armor Quality: Fore & Aft||[Ship] Reserves
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|AA Damage: MB1||[BoD] Relations: UK||Accuracy: TB2||High Opportunity||[Ship] H Armor Quality: Structure||[Ship] Surprise Chance
|AA Damage: MB1||style="background: lightgrey"|[BoD] Relations: UK||style="background: lightgrey"|Accuracy: TB2||style="background: lightgrey"|High Opportunity||style="background: lightgrey"|[Ship] H Armor Quality: Structure||style="background: lightgrey"|[Ship] Surprise Chance
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|AA Damage: MB2||[BoD] Relations: US||Accuracy: TB3||style="background: orange"|Low Opportunity||[Ship] H Armor: Citadel||Bearing Accuracy: MB1
|style="background: lightgrey"|AA Damage: MB2||style="background: lightgrey"|[BoD] Relations: US||style="background: lightgrey"|Accuracy: TB3||style="background: orange"|Low Opportunity||[Ship] H Armor: Citadel||style="background: lightgrey"|Bearing Accuracy: MB1
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|AA Damage: MB3||[BoD] Repair Time||ASDIC Power||Med Opportunity||style="background: yellow"|[Ship] V Armor Quality: Barbette||Bearing Accuracy: MB2
|style="background: lightgrey"|AA Damage: MB3||style="background: lightgrey"|[BoD] Repair Time||style="background: lightgrey"|ASDIC Power||style="background: lightgrey"|Med Opportunity||style="background: yellow"|[Ship] V Armor Quality: Barbette||style="background: lightgrey"|Bearing Accuracy: MB2
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|Damage: LB1||[Fleet] Experience||style="background: orange"|ASDIC Weight||Scout Range||[Ship] V Armor Quality: Citadel||Bearing Accuracy: MB3
|Damage: LB1||style="background: lightgrey"|[Fleet] Experience||style="background: orange"|ASDIC Weight||style="background: lightgrey"|Scout Range||style="background: lightgrey"|[Ship] V Armor Quality: Citadel||style="background: lightgrey"|Bearing Accuracy: MB3
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|Damage: LB2||[Fleet] Rewards: Ammunition||Director Weight: MB1||Speed: TB1||[Ship] V Armor Quality: Conn||Dive Bomber Defense
|Damage: LB2||style="background: lightgrey"|[Fleet] Rewards: Ammunition||style="background: lightgrey"|Director Weight: MB1||Speed: TB1||style="background: lightgrey"|[Ship] V Armor Quality: Conn||style="background: lightgrey"|Dive Bomber Defense
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|Damage: LB3||[Fleet] Rewards: Fuel||Director Weight: MB2||Speed: TB2||[Ship] V Armor Quality: Fore & Aft||Fighter Attack
|style="background: lightgrey"|Damage: LB3||style="background: lightgrey"|[Fleet] Rewards: Fuel||style="background: lightgrey"|Director Weight: MB2||style="background: lightgrey"|Speed: TB2||style="background: lightgrey"|[Ship] V Armor Quality: Fore & Aft||style="background: lightgrey"|Fighter Attack
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|Damage: MB1||[Fleet] Rewards: Personnel||Director Weight: MB3||Speed: TB3||[Ship] V Armor Quality: Structure||Fighter Defense
|Damage: MB1||style="background: lightgrey"|[Fleet] Rewards: Personnel||style="background: lightgrey"|Director Weight: MB3||style="background: lightgrey"|Speed: TB3||style="background: lightgrey"|[Ship] V Armor Quality: Structure||style="background: orange"|Fighter Defense
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|Damage: MB2||[Fleet] Rewards: Rare Mats||Dive Bomber Structure||Torpedo Bomber Range||[Ship] V Armor: Barbette||Night Operations: MB1
|style="background: lightgrey"|Damage: MB2||style="background: lightgrey"|[Fleet] Rewards: Rare Mats||style="background: lightgrey"|Dive Bomber Structure||style="background: lightgrey"|Torpedo Bomber Range||[Ship] V Armor: Barbette||style="background: lightgrey"|Night Operations: MB1
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|Damage: MB3||[Fleet] Rewards: Steel||Dud Rate: TB1||V Penetration: LB1||[Ship] V Armor: Citadel||Night Operations: MB2
|style="background: lightgrey"|Damage: MB3||style="background: lightgrey"|[Fleet] Rewards: Steel||Dud Rate: TB1||style="background: lightgrey"|V Penetration: LB1||[Ship] V Armor: Citadel||style="background: lightgrey"|Night Operations: MB2
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|Damage: TB1||[Ship] Experience||Dud Rate: TB2||V Penetration: LB2||[Ship] V Armor: Conn||Night Operations: MB3
|Damage: TB1||[Ship] Experience||style="background: lightgrey"|Dud Rate: TB2||style="background: lightgrey"|V Penetration: LB2||[Ship] V Armor: Conn||style="background: lightgrey"|Night Operations: MB3
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|Damage: TB2||Calculation Time: MB1||Dud Rate: TB3||V Penetration: LB3||Crit Defense: Mount Mag LB1||Range Accuracy: MB1
|style="background: lightgrey"|Damage: TB2||style="background: lightgrey"|Calculation Time: MB1||style="background: lightgrey"|Dud Rate: TB3||style="background: lightgrey"|V Penetration: LB3||Crit Defense: Mount Mag LB1||style="background: lightgrey"|Range Accuracy: MB1
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|Damage: TB3||Calculation Time: MB2||Fighter Structure||V Penetration: MB1||Crit Defense: Mount Mag LB2||Range Accuracy: MB2
|style="background: lightgrey"|Damage: TB3||style="background: lightgrey"|Calculation Time: MB2||style="background: lightgrey"|Fighter Structure||style="background: lightgrey"|V Penetration: MB1||Crit Defense: Mount Mag LB2||style="background: lightgrey"|Range Accuracy: MB2
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|Rate of Fire: LB1||Calculation Time: MB3||Mag Weight: LB1||V Penetration: MB2||Crit Defense: Mount Mag LB3||Range Accuracy: MB3
|Rate of Fire: LB1||style="background: lightgrey"|Calculation Time: MB3||Mag Weight: LB1||style="background: lightgrey"|V Penetration: MB2||style="background: lightgrey"|Crit Defense: Mount Mag LB3||style="background: lightgrey"|Range Accuracy: MB3
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|Rate of Fire: LB2||Correction: MB1||Mag Weight: LB2||V Penetration: MB3||Crit Defense: Mount Mag MB1||Scout Defense
|Rate of Fire: LB2||style="background: lightgrey"|Correction: MB1||Mag Weight: LB2||style="background: lightgrey"|V Penetration: MB3||Crit Defense: Mount Mag MB1||style="background: lightgrey"|Scout Defense
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|Rate of Fire: LB3||Correction: MB2||Mag Weight: LB3||Wake Visibility: TB1||Crit Defense: Mount Mag MB2||Torpedo Bomber Defense
|style="background: lightgrey"|Rate of Fire: LB3||style="background: lightgrey"|Correction: MB2||style="background: lightgrey"|Mag Weight: LB3||style="background: lightgrey"|Wake Visibility: TB1||style="background: lightgrey"|Crit Defense: Mount Mag MB2||style="background: lightgrey"|Torpedo Bomber Defense
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|Rate of Fire: MB1||style="background: yellow"|Correction: MB3||Mag Weight: MB1||Wake Visibility: TB2||Crit Defense: Mount Mag MB3||
|Rate of Fire: MB1||style="background: yellow"|Correction: MB3||Mag Weight: MB1||style="background: lightgrey"|Wake Visibility: TB2||style="background: lightgrey"|Crit Defense: Mount Mag MB3||
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|Rate of Fire: MB2||Reliability: MB1||Mag Weight: MB2||Wake Visibility: TB3||Crit Defense: Turret Destroyed LB1||
|style="background: lightgrey"|Rate of Fire: MB2||style="background: lightgrey"|Reliability: MB1||style="background: lightgrey"|Mag Weight: MB2||style="background: lightgrey"|Wake Visibility: TB3||style="background: lightgrey"|Crit Defense: Turret Destroyed LB1||
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|style="background: grey"|Rate of Fire: MB3||Reliability: MB2||Mag Weight: MB3|| ||Crit Defense: Turret Destroyed LB2||
|style="background: grey"|Rate of Fire: MB3||style="background: lightgrey"|Reliability: MB2||style="background: lightgrey"|Mag Weight: MB3|| ||style="background: lightgrey"|Crit Defense: Turret Destroyed LB2||
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| ||Reliability: MB3||Mount Weight: LB1|| ||Crit Defense: Turret Destroyed LB3||
| ||style="background: lightgrey"|Reliability: MB3||Mount Weight: LB1|| ||style="background: lightgrey"|Crit Defense: Turret Destroyed LB3||
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| || ||Mount Weight: LB2|| ||Crit Defense: Turret Destroyed MB1||
| || ||Mount Weight: LB2|| ||style="background: lightgrey"|Crit Defense: Turret Destroyed MB1||
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| || ||Mount Weight: LB3|| ||Crit Defense: Turret Destroyed MB2||
| || ||style="background: lightgrey"|Mount Weight: LB3|| ||style="background: lightgrey"|Crit Defense: Turret Destroyed MB2||
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| || ||Mount Weight: MB1|| ||Crit Defense: Turret Destroyed MB3||
| || ||Mount Weight: MB1|| ||style="background: lightgrey"|Crit Defense: Turret Destroyed MB3||
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| || ||Mount Weight: MB2|| ||Crit Defense: Turret LB1||
| || ||style="background: lightgrey"|Mount Weight: MB2|| ||style="background: lightgrey"|Crit Defense: Turret LB1||
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| || ||Mount Weight: MB3|| ||Crit Defense: Turret LB2||
| || ||style="background: lightgrey"|Mount Weight: MB3|| ||style="background: lightgrey"|Crit Defense: Turret LB2||
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| || ||Radar Weight: MB1|| ||Crit Defense: Turret LB3||
| || ||style="background: lightgrey"|Radar Weight: MB1|| ||style="background: lightgrey"|Crit Defense: Turret LB3||
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| || ||Radar Weight: MB2|| ||Crit Defense: Turret MB1||
| || ||style="background: lightgrey"|Radar Weight: MB2|| ||style="background: lightgrey"|Crit Defense: Turret MB1||
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| || ||style="background: orange"|Radar Weight: MB3|| ||Crit Defense: Turret MB2||
| || ||style="background: orange"|Radar Weight: MB3|| ||style="background: lightgrey"|Crit Defense: Turret MB2||
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| || ||Rangekeeper Weight: MB1|| ||Crit Defense: Turret MB3||
| || ||Rangekeeper Weight: MB1|| ||style="background: lightgrey"|Crit Defense: Turret MB3||
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| || ||style="background: grey"|Rangekeeper Weight: MB2|| ||H Armor Quality: Mount LB1||
| || ||style="background: grey"|Rangekeeper Weight: MB2|| ||style="background: lightgrey"|H Armor Quality: Mount LB1||
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| || ||Rangekeeper Weight: MB3|| ||H Armor Quality: Mount LB2||
| || ||style="background: lightgrey"|Rangekeeper Weight: MB3|| ||style="background: lightgrey"|H Armor Quality: Mount LB2||
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| || ||Scout Structure|| ||H Armor Quality: Mount LB3||
| || ||style="background: lightgrey"|Scout Structure|| ||style="background: lightgrey"|H Armor Quality: Mount LB3||
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| || ||Shell Dispersion: LB1|| ||style="background: grey"|H Armor Quality: Mount MB1||
| || ||style="background: lightgrey"|Shell Dispersion: LB1|| ||style="background: grey"|H Armor Quality: Mount MB1||
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| || ||Shell Dispersion: LB2|| ||H Armor Quality: Mount MB2||
| || ||style="background: lightgrey"|Shell Dispersion: LB2|| ||style="background: lightgrey"|H Armor Quality: Mount MB2||
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| || ||Shell Dispersion: LB3|| ||H Armor Quality: Mount MB3||
| || ||style="background: lightgrey"|Shell Dispersion: LB3|| ||style="background: lightgrey"|H Armor Quality: Mount MB3||
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| || ||Shell Dispersion: MB1|| ||V Armor Quality: Mount LB1||
| || ||style="background: lightgrey"|Shell Dispersion: MB1|| ||style="background: lightgrey"|V Armor Quality: Mount LB1||
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| || ||Shell Dispersion: MB2|| ||V Armor Quality: Mount LB2||
| || ||style="background: lightgrey"|Shell Dispersion: MB2|| ||style="background: lightgrey"|V Armor Quality: Mount LB2||
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| || ||Shell Dispersion: MB3|| ||V Armor Quality: Mount LB3||
| || ||style="background: lightgrey"|Shell Dispersion: MB3|| ||style="background: lightgrey"|V Armor Quality: Mount LB3||
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| || ||Torpedo Bomber Structure|| ||style="background: orange"|V Armor Quality: Mount MB1||
| || ||style="background: lightgrey"|Torpedo Bomber Structure|| ||style="background: orange"|V Armor Quality: Mount MB1||
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| || ||Weight: TB1|| ||V Armor Quality: Mount MB2||
| || ||Weight: TB1|| ||style="background: lightgrey"|V Armor Quality: Mount MB2||
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| || ||Weight: TB2|| ||V Armor Quality: Mount MB3||
| || ||style="background: lightgrey"|Weight: TB2|| ||style="background: lightgrey"|V Armor Quality: Mount MB3||
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| || ||style="background: yellow"|Weight: TB3|| || ||
| || ||style="background: yellow"|Weight: TB3|| || ||
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!Key
!Key
|-
|-
|Unlimited Vestures providing the stat can be farmed on normal maps.
|Unlimited Vestures providing the stat can be farmed by giving a normal Belle a Rose or from Sorties and Cruises to Permanent Maps on Normal Mode
|-
|-
|style="background: grey"|Unlimited Vestures providing the stat can be farmed on normal maps once a certain Kickstarter Belle is released.
|style="background: lightgrey"|Unlimited Vestures providing the stat can be farmed by giving a normal Belle a Rose or from Sorties to Permanent Maps on Hard Mode
|-
|style="background: grey"|Unlimited Vestures providing the stat can be farmed on Permanent Maps once a certain Kickstarter Belle is released.
|-
|-
|style="background: yellow"|Unlimited Vestures providing the stat can be farmed by acquiring a certain Gacha Belle and giving her a Rose.
|style="background: yellow"|Unlimited Vestures providing the stat can be farmed by acquiring a certain Gacha Belle and giving her a Rose.
|-
|-
|style="background: orange"|Kits offer the only unlimited source of the stat
|style="background: orange"|Kits offer the only unlimited source of the stat
|}
The following stats are not granted by Kits, but may be increased through certain limited quantity Vestures:
{| class="wikitable"
| [BoD] Cost: Ammunition  || [BoD] Reward: Ammunition  || [Ship] Add H Armor: Citadel  || [Ship] Scout Chance
|-
| [BoD] Cost: Fuel  || [BoD] Reward: Fuel  || [Ship] Add Speed || [Ship] Torpedo Damage
|-
| [BoD] Cost: Personnel  || [BoD] Reward: Personnel  || [Ship] Add V Armor: Citadel  || Critical Chance: MB1
|-
| [BoD] Cost: Rare Materials  || [BoD] Reward: Rare Materials  || [Ship] Add V Armor: Conn  || Critical Chance: MB2
|-
| [BoD] Cost: Steel  || [BoD] Reward: Steel  || [Ship] Field Repair || Critical Chance: MB3
|-
| [BoD] Relations: All || [Fleet] Initiative || [Ship] RDF Range Accuracy ||
|}
|}

Latest revision as of 13:46, 27 February 2024

  • When promoting using X kits at once, a single roll is performed and the selected stat is increased X times.
  • Stat rolls do not have have any system to avoid selecting a stat already capped.
Combat Diplomacy Logistics Maneuver Protection Seamanship
[Ship] Dive Bomber Damage [BoD] Channels: French [BoD] Production Time [Ship] ASDIC Integration [Ship] Compartments [Ship] A/C Enemy ID Range
[Ship] Quarterdeck Damage [BoD] Channels: German [Ship] Dive Bomber Weight [Ship] Initiative [Ship] Crit Defense: Barbette [Ship] A/C Spotting Party
[Ship] Torpedo Bomber Damage [BoD] Channels: Italian [Ship] Fighter Weight [Ship] Quarterdeck Sink Rate [Ship] Crit Defense: Barbette Flood [Ship] A/C Takeoff Time
AA Chance: LB1 [BoD] Channels: Japanese [Ship] Hull Points Dive Bomber Range [Ship] Crit Defense: Barbette Mag [Ship] Detection Chance
AA Chance: LB2 [BoD] Channels: Soviet [Ship] Quarterdeck Weight Fighter Dogfight Damage [Ship] Crit Defense: Citadel [Ship] Enemy Evasion Chance
AA Chance: LB3 [BoD] Channels: UK [Ship] Scout Weight Fighter Range [Ship] Crit Defense: Citadel Flood [Ship] Evasion Chance
AA Chance: MB1 [BoD] Channels: US [Ship] Torpedo Bomber Weight H Penetration: LB1 [Ship] Crit Defense: Conn [Ship] Gun FC System Training
AA Chance: MB2 [BoD] Relations: French [Ship] Weight Capacity H Penetration: LB2 [Ship] Crit Defense: Fore & Aft [Ship] Max Operating Depth
AA Chance: MB3 [BoD] Relations: German Accuracy: MB1 H Penetration: LB3 [Ship] Crit Defense: Structure [Ship] Quarterdeck Average Error
AA Damage: LB1 [BoD] Relations: Italian Accuracy: MB2 H Penetration: MB1 [Ship] H Armor Quality: Citadel [Ship] Quarterdeck Depth
AA Damage: LB2 [BoD] Relations: Japanese Accuracy: MB3 H Penetration: MB2 [Ship] H Armor Quality: Conn [Ship] Quarterdeck Pattern Size
AA Damage: LB3 [BoD] Relations: Soviet Accuracy: TB1 H Penetration: MB3 [Ship] H Armor Quality: Fore & Aft [Ship] Reserves
AA Damage: MB1 [BoD] Relations: UK Accuracy: TB2 High Opportunity [Ship] H Armor Quality: Structure [Ship] Surprise Chance
AA Damage: MB2 [BoD] Relations: US Accuracy: TB3 Low Opportunity [Ship] H Armor: Citadel Bearing Accuracy: MB1
AA Damage: MB3 [BoD] Repair Time ASDIC Power Med Opportunity [Ship] V Armor Quality: Barbette Bearing Accuracy: MB2
Damage: LB1 [Fleet] Experience ASDIC Weight Scout Range [Ship] V Armor Quality: Citadel Bearing Accuracy: MB3
Damage: LB2 [Fleet] Rewards: Ammunition Director Weight: MB1 Speed: TB1 [Ship] V Armor Quality: Conn Dive Bomber Defense
Damage: LB3 [Fleet] Rewards: Fuel Director Weight: MB2 Speed: TB2 [Ship] V Armor Quality: Fore & Aft Fighter Attack
Damage: MB1 [Fleet] Rewards: Personnel Director Weight: MB3 Speed: TB3 [Ship] V Armor Quality: Structure Fighter Defense
Damage: MB2 [Fleet] Rewards: Rare Mats Dive Bomber Structure Torpedo Bomber Range [Ship] V Armor: Barbette Night Operations: MB1
Damage: MB3 [Fleet] Rewards: Steel Dud Rate: TB1 V Penetration: LB1 [Ship] V Armor: Citadel Night Operations: MB2
Damage: TB1 [Ship] Experience Dud Rate: TB2 V Penetration: LB2 [Ship] V Armor: Conn Night Operations: MB3
Damage: TB2 Calculation Time: MB1 Dud Rate: TB3 V Penetration: LB3 Crit Defense: Mount Mag LB1 Range Accuracy: MB1
Damage: TB3 Calculation Time: MB2 Fighter Structure V Penetration: MB1 Crit Defense: Mount Mag LB2 Range Accuracy: MB2
Rate of Fire: LB1 Calculation Time: MB3 Mag Weight: LB1 V Penetration: MB2 Crit Defense: Mount Mag LB3 Range Accuracy: MB3
Rate of Fire: LB2 Correction: MB1 Mag Weight: LB2 V Penetration: MB3 Crit Defense: Mount Mag MB1 Scout Defense
Rate of Fire: LB3 Correction: MB2 Mag Weight: LB3 Wake Visibility: TB1 Crit Defense: Mount Mag MB2 Torpedo Bomber Defense
Rate of Fire: MB1 Correction: MB3 Mag Weight: MB1 Wake Visibility: TB2 Crit Defense: Mount Mag MB3
Rate of Fire: MB2 Reliability: MB1 Mag Weight: MB2 Wake Visibility: TB3 Crit Defense: Turret Destroyed LB1
Rate of Fire: MB3 Reliability: MB2 Mag Weight: MB3 Crit Defense: Turret Destroyed LB2
Reliability: MB3 Mount Weight: LB1 Crit Defense: Turret Destroyed LB3
Mount Weight: LB2 Crit Defense: Turret Destroyed MB1
Mount Weight: LB3 Crit Defense: Turret Destroyed MB2
Mount Weight: MB1 Crit Defense: Turret Destroyed MB3
Mount Weight: MB2 Crit Defense: Turret LB1
Mount Weight: MB3 Crit Defense: Turret LB2
Radar Weight: MB1 Crit Defense: Turret LB3
Radar Weight: MB2 Crit Defense: Turret MB1
Radar Weight: MB3 Crit Defense: Turret MB2
Rangekeeper Weight: MB1 Crit Defense: Turret MB3
Rangekeeper Weight: MB2 H Armor Quality: Mount LB1
Rangekeeper Weight: MB3 H Armor Quality: Mount LB2
Scout Structure H Armor Quality: Mount LB3
Shell Dispersion: LB1 H Armor Quality: Mount MB1
Shell Dispersion: LB2 H Armor Quality: Mount MB2
Shell Dispersion: LB3 H Armor Quality: Mount MB3
Shell Dispersion: MB1 V Armor Quality: Mount LB1
Shell Dispersion: MB2 V Armor Quality: Mount LB2
Shell Dispersion: MB3 V Armor Quality: Mount LB3
Torpedo Bomber Structure V Armor Quality: Mount MB1
Weight: TB1 V Armor Quality: Mount MB2
Weight: TB2 V Armor Quality: Mount MB3
Weight: TB3
Key
Unlimited Vestures providing the stat can be farmed by giving a normal Belle a Rose or from Sorties and Cruises to Permanent Maps on Normal Mode
Unlimited Vestures providing the stat can be farmed by giving a normal Belle a Rose or from Sorties to Permanent Maps on Hard Mode
Unlimited Vestures providing the stat can be farmed on Permanent Maps once a certain Kickstarter Belle is released.
Unlimited Vestures providing the stat can be farmed by acquiring a certain Gacha Belle and giving her a Rose.
Kits offer the only unlimited source of the stat

The following stats are not granted by Kits, but may be increased through certain limited quantity Vestures:

[BoD] Cost: Ammunition [BoD] Reward: Ammunition [Ship] Add H Armor: Citadel [Ship] Scout Chance
[BoD] Cost: Fuel [BoD] Reward: Fuel [Ship] Add Speed [Ship] Torpedo Damage
[BoD] Cost: Personnel [BoD] Reward: Personnel [Ship] Add V Armor: Citadel Critical Chance: MB1
[BoD] Cost: Rare Materials [BoD] Reward: Rare Materials [Ship] Add V Armor: Conn Critical Chance: MB2
[BoD] Cost: Steel [BoD] Reward: Steel [Ship] Field Repair Critical Chance: MB3
[BoD] Relations: All [Fleet] Initiative [Ship] RDF Range Accuracy