Kickstarter Update 1: Naval Operations and 15% Funded!: Difference between revisions
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Kickstarter Update 1: Naval Operations and 15% Funded! (view source)
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=[https://www.kickstarter.com/projects/blackchickenstudios/victory-belles/posts/1553070 Update 1: Naval Operations and 15% Funded!]= | =[https://www.kickstarter.com/projects/blackchickenstudios/victory-belles/posts/1553070 Update 1: Naval Operations and 15% Funded!]= | ||
==April 21, 2016== | ==April 21, 2016== | ||
[[File:Mahan-chibi.jpg|Introducing Mahan's Corner | |||
[[File:Mahan-chibi.jpg|link=Mahan]] | |||
''Introducing Mahan's Corner'' | |||
Greetings Captains; | Greetings Captains; | ||
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[[File:Bering-Sea-Region-Prototype.jpg|Bering Sea Region, 0400]] | [[File:Bering-Sea-Region-Prototype.jpg|Bering Sea Region, 0400]] | ||
''Bering Sea Region, 0400'' | |||
When you sortie into an Operation, you have a fixed point of entry, an overall goal, and a time limit. In today's example, our flotilla has been dispatched to locate and sink a Morgana terror fleet, somewhere in the Bering Sea. We've been given a day before our fleet will be compelled to withdraw. In this example, we've entered the operational area in the south-east, at about 4am local time. | When you sortie into an Operation, you have a fixed point of entry, an overall goal, and a time limit. In today's example, our flotilla has been dispatched to locate and sink a Morgana terror fleet, somewhere in the Bering Sea. We've been given a day before our fleet will be compelled to withdraw. In this example, we've entered the operational area in the south-east, at about 4am local time. | ||
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[[File:Bering-Sea-Region-Prototype-2.jpg|Dutch Harbor is empty, but could be made into a major base]] | [[File:Bering-Sea-Region-Prototype-2.jpg|Dutch Harbor is empty, but could be made into a major base]] | ||
''Dutch Harbor is empty, but could be made into a major base'' | |||
The time is now 8:00am, local. We're at Dutch Harbor, which, although friendly, doesn't have any land-based support for us. Since we're American, we could have invested in this base. It's resource intensive, but it gives us access to land-based aircraft and guns, helps us scout, can pin enemy movement, and can repair some damage at the cost of time. | The time is now 8:00am, local. We're at Dutch Harbor, which, although friendly, doesn't have any land-based support for us. Since we're American, we could have invested in this base. It's resource intensive, but it gives us access to land-based aircraft and guns, helps us scout, can pin enemy movement, and can repair some damage at the cost of time. | ||
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[[File:Bering-Sea-Region-Prototype-3.jpg|On the threshold of the mists. Do we plunge in, or try to scout?]] | [[File:Bering-Sea-Region-Prototype-3.jpg|On the threshold of the mists. Do we plunge in, or try to scout?]] | ||
''On the threshold of the mists. Do we plunge in, or try to scout?'' | |||
It's now noon, and we're on the edge of the mists. Our scouts to the east have revealed a resource node- if we want to take the time, we can sail there to collect whatever they've found. We've also discovered 3 additional routes, all leading into the mists. | It's now noon, and we're on the edge of the mists. Our scouts to the east have revealed a resource node- if we want to take the time, we can sail there to collect whatever they've found. We've also discovered 3 additional routes, all leading into the mists. | ||
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See you next time, Captains! | See you next time, Captains! | ||
Sincerely, USS Mahan | Sincerely, USS [[Mahan]] | ||
[[Category:Kickstarter articles]] | [[Category:Kickstarter articles]] | ||