Kickstarter Update 1: Naval Operations and 15% Funded!: Difference between revisions

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=[https://www.kickstarter.com/projects/blackchickenstudios/victory-belles/posts/1553070 Update 1: Naval Operations and 15% Funded!]=
=[https://www.kickstarter.com/projects/blackchickenstudios/victory-belles/posts/1553070 Update 1: Naval Operations and 15% Funded!]=
==April 21, 2016==
==April 21, 2016==
[[File:Mahan-chibi.jpg|Introducing Mahan's Corner]]
 
[[File:Mahan-chibi.jpg|link=Mahan]]
 
''Introducing Mahan's Corner''


Greetings Captains;
Greetings Captains;
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[[File:Bering-Sea-Region-Prototype.jpg|Bering Sea Region, 0400]]
[[File:Bering-Sea-Region-Prototype.jpg|Bering Sea Region, 0400]]
''Bering Sea Region, 0400''


When you sortie into an Operation, you have a fixed point of entry, an overall goal, and a time limit. In today's example, our flotilla has been dispatched to locate and sink a Morgana terror fleet, somewhere in the Bering Sea. We've been given a day before our fleet will be compelled to withdraw. In this example, we've entered the operational area in the south-east, at about 4am local time.
When you sortie into an Operation, you have a fixed point of entry, an overall goal, and a time limit. In today's example, our flotilla has been dispatched to locate and sink a Morgana terror fleet, somewhere in the Bering Sea. We've been given a day before our fleet will be compelled to withdraw. In this example, we've entered the operational area in the south-east, at about 4am local time.
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[[File:Bering-Sea-Region-Prototype-2.jpg|Dutch Harbor is empty, but could be made into a major base]]
[[File:Bering-Sea-Region-Prototype-2.jpg|Dutch Harbor is empty, but could be made into a major base]]
''Dutch Harbor is empty, but could be made into a major base''


The time is now 8:00am, local. We're at Dutch Harbor, which, although friendly, doesn't have any land-based support for us. Since we're American, we could have invested in this base. It's resource intensive, but it gives us access to land-based aircraft and guns, helps us scout, can pin enemy movement, and can repair some damage at the cost of time.
The time is now 8:00am, local. We're at Dutch Harbor, which, although friendly, doesn't have any land-based support for us. Since we're American, we could have invested in this base. It's resource intensive, but it gives us access to land-based aircraft and guns, helps us scout, can pin enemy movement, and can repair some damage at the cost of time.
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[[File:Bering-Sea-Region-Prototype-3.jpg|On the threshold of the mists. Do we plunge in, or try to scout?]]
[[File:Bering-Sea-Region-Prototype-3.jpg|On the threshold of the mists. Do we plunge in, or try to scout?]]
''On the threshold of the mists. Do we plunge in, or try to scout?''


It's now noon, and we're on the edge of the mists. Our scouts to the east have revealed a resource node- if we want to take the time, we can sail there to collect whatever they've found. We've also discovered 3 additional routes, all leading into the mists.
It's now noon, and we're on the edge of the mists. Our scouts to the east have revealed a resource node- if we want to take the time, we can sail there to collect whatever they've found. We've also discovered 3 additional routes, all leading into the mists.
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See you next time, Captains!
See you next time, Captains!


Sincerely, USS Mahan
Sincerely, USS [[Mahan]]
 


[[Category:Kickstarter articles]]
[[Category:Kickstarter articles]]
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