Create a Cargo Map Tutorial: Difference between revisions

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# Navigate to the [[Form:Map|'''form''']].
# Navigate to the [[Form:Map|'''form''']].
 
# '''Prefix the entry with Cargo:''' to place it in the Cargo namespace (which is generally protected from editing/vandalism).  So "'''Cargo:They Shall Not Pass'''."  This does ''not'' translate to the form itself--it is purely a MediaWiki/Cargo function.   
# '''Prefix the entry with Cargo:''' to place it in the Cargo namespace (which is generally protected from editing/vandalism).  So "'''Cargo:They Shall Not Pass'''."  This does ''not'' translate to the form itself--it is purely a MediaWiki/Cargo function.  Do '''NOT''' enter "Cargo:" into the Map Name field!
::{{DefaultImage|MapTutorialNaming.png}}
#Pick the Map Type from the dropdown.  Event Maps are limited-time campaigns not related to a specific Belle.  Belle Event Maps are limited-time campaigns that drop the Vestures of a specific event Belle.  Standard Campaign Maps are everything else.
{{ListValue|3|Pick the Map Type from the dropdown.  Event Maps are limited-time campaigns not related to a specific Belle.  Belle Event Maps are limited-time campaigns that drop the Vestures of a specific event Belle.  Standard Campaign Maps are everything else.}}
# Fill in the Map Name exactly as it is in the game.
# Event and Belle Event Maps activate a special form section.  Time in Victory Belles began when World War 2 started (September 1, 1939).  The game released on February 22, 2023.  This makes for some "fun" conversions in order to link in-game time with real time.  '''Do not fill in Event Belles for purely Event Maps!'''
::{{DefaultImage|MapTutorialEvent.png}}
{{ListValue|5|Fill in the Map Name exactly as it is in the game. Do '''NOT''' enter "Cargo:" into the Map Name field!}}
#Fill in the HQ Level.
#Fill in the HQ Level.
#Fill in the Map Description.
#Fill in the Map Description.
#Add Belles of Interest if known.
#Add Belles of Interest if known.
::{{DefaultImage|MapTutorial1.png}}
::{{DefaultImage|MapTutorial1.png}}
{{ListValue|7|It is possible to save progress and come back later as the Map form is quite lengthy.}}
{{ListValue|9|It is possible to save progress and come back later as the Map form is quite lengthy.}}
#Optionally fill in Diplomacy drops for the map if known.  Some drops can vary in value hence the two boxes available.  Other drops are a fixed value, so fill in the same amount for both.
#Optionally fill in Diplomacy drops for the map if known.  Some drops can vary in value hence the two boxes available.  Other drops are a fixed value, so fill in the same amount for both.
::{{DefaultImage|MapTutorial2.png}}
::{{DefaultImage|MapTutorial2.png}}
{{ListValue|9|If Cruise resource values are known, fill them in.  The "per hour" values are used to calculate the most efficient Cruising for very dedicated players.  The math involved is relatively simple and an example is given on the page.}}
{{ListValue|11|If Cruise resource values are known, fill them in.  The "per hour" values are used to calculate the most efficient Cruising for very dedicated players.  The math involved is relatively simple and an example is given on the page.}}
::{{DefaultImage|MapTutorial3.png}}
::{{DefaultImage|MapTutorial3.png}}
{{ListValue|10|Add Weather and daylight information.  Sunrise/Sunset is probably the least important and hardest to gather information, but can be entered if available.}}
{{ListValue|12|Add Weather and daylight information.  Sunrise/Sunset is probably the least important and hardest to gather information, but can be entered if available.}}
::{{DefaultImage|MapTutorial4.png}}
::{{DefaultImage|MapTutorial4.png}}
{{SavePage|11}}
{{SavePage|13}}

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