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Quirks are a component of R&D. They are found on all pieces of equipment. Quirks are special, and can come with rare or unique stat changes.
Quirks are a component of R&D. They are found on all pieces of equipment. Quirks are special, and can come with rare or unique stat changes.
== Equipment Quirks ==
{{CollapsibleTableWithHeaderThirdLevel|Aircraft|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Aircraft}}
{{CollapsibleTableWithHeaderThirdLevel|Aircraft|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Aircraft}}
}}
}}


{{CollapsibleTableWithHeader|ASDIC|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|ASDIC}}
{{CollapsibleTableWithHeaderThirdLevel|ASDIC|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|ASDIC}}
}}
}}


{{CollapsibleTableWithHeader|Crew|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Crew}}
{{CollapsibleTableWithHeaderThirdLevel|Director|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Director}}
}}
}}


{{CollapsibleTableWithHeader|Director|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Director}}
{{CollapsibleTableWithHeaderThirdLevel|Naval Rifle|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Naval Rifle}}
}}
}}
{{LargeTableWarning}}


{{CollapsibleTableWithHeader|Mascot|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Mascot}}
{{CollapsibleTableWithHeaderThirdLevel|Quarterdeck|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Quarterdeck}}
}}
}}


{{CollapsibleTableWithHeader|Naval Rifle|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Naval Rifle}}
{{CollapsibleTableWithHeaderThirdLevel|Rangekeeper|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Rangekeeper}}
}}
}}
{{LargeTableWarning}}
 
{{CollapsibleTableWithHeader|Quarterdeck|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Quarterdeck}}
{{CollapsibleTableWithHeaderThirdLevel|RDF|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|RDF}}
}}
}}


{{CollapsibleTableWithHeader|Rangekeeper|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Rangekeeper}}
{{CollapsibleTableWithHeaderThirdLevel|Torpedo|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Torpedo}}
}}
}}
 
== Crew Quirks ==
{{CollapsibleTableWithHeader|RDF|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|RDF}}
{{CollapsibleTableWithHeaderThirdLevel|Crew|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Crew}}
}}
}}


{{CollapsibleTableWithHeader|Torpedo|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Torpedo}}
{{CollapsibleTableWithHeaderThirdLevel|Mascot|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Mascot}}
}}
}}

Revision as of 22:05, 23 May 2023

Quirks are a component of R&D. They are found on all pieces of equipment. Quirks are special, and can come with rare or unique stat changes.

Equipment Quirks[edit | edit source]

Aircraft
Trait Name Trait Difficulty Trait List
Acrobat 17 Equipment Cost: Rare Materials =1.050
Low Opportunity=0.250
Attack=1.075
Defense=0.950
Advantages of Youth 41 [Ship] Repair Time=0.990
Search Chance=0.010
Weak Points=0.950
Structure=1.050
Arsenal de l’Aéronautique 204 Equipment Cost=1.050
[BoD] Channels=1.050
[BoD] Relations: French =1.050
[Ship] Experience=1.080
Bells & Whistles 56 Equipment Cost=1.050
Torpedo Chance=0.030
Stability=1.100
Structure=1.100
Best of Both Worlds 113 [BoD] Channels: Japanese =1.170
Torpedo Chance=0.010
Torpedo Chance: <=3500T =0.050
Stability=1.250
Bird of Prey 83 [BoD] Channels: German =1.050
[BoD] Relations: German =1.050
Bomb Chance=0.010
Pilot Quality=1.040
Blockader 90 Search Chance=0.050
Weak Points=1.100
Footprint=0.900
[Ship] A/C Takeoff Time=0.925
Cursed Precision 10 Equipment Damage=1.350
Bomb Chance=0.010
Pilot Quality=1.010
Structure=0.900
Destructive 10 Equipment Damage=1.100
Damage: 5000-15000T =1.200
Bomb V Penetration=0.900
Bomb H Penetration=0.900
El Chato 85 [Ship] Initiative=0.970
Equipment Cost=0.950
[BoD] Channels: Soviet =1.070
Opportunity=0.075
Elegant 53 [BoD] Relations: US =1.020
Search Chance=0.020
[Ship] Experience=1.050
Everywhere the Fleet Goes 83 [BoD] Channels: French =1.100
Search Chance=0.025
Range=1.100
Expertise 39 Stability=1.040
Defense=0.960
Weak Points=0.960
Structure=1.040
Eyes of the Kriegsmarine 116 [BoD] Channels: German =1.170
Search Chance=0.010
Defense=0.950
Weak Points=0.900
Famous 99 Equipment Cost=0.950
[BoD] Channels=1.010
[BoD] Relations=1.010
Bomb Chance=0.010
Fides, Spes et Caritas 132 Equipment Cost: Personnel =1.250
[BoD] Channels: UK =1.075
[Ship] Reserves=0.500
Opportunity=1.000
Giant Slayer 49 Bomb H Penetration=1.050
Bomb Chance=0.010
Torpedo Chance=0.010
Stability=1.075
High above the Trade Lanes 59 Equipment Cost=0.900
[Ship] A/C Takeoff Time=0.975
Range=1.100
[Ship] Experience=1.040
Individuality 81 [Ship] Repair Time=1.030
[BoD] Relations=1.010
Search Chance=0.030
Footprint=0.950
Iron Works 96 Equipment Cost: Steel =1.050
Weak Points=0.750
Structure=1.200
Range=0.950
Last of the Old Breed 48 Equipment Cost=0.900
Defense=0.900
Weak Points=1.050
Structure=1.050
License on Inspiration 42 Search Chance=0.010
Defense=0.975
Structure=1.050
Range=1.050
Lioré & Olivier 50 Equipment Cost=1.010
[Ship] Repair Time=1.010
[BoD] Relations: French =1.020
Opportunity=1.000
Long Service 48 Search Chance=0.023
Weak Points=0.925
[Ship] A/C Takeoff Time=0.950
Mainstay of the Fleet 35 [Ship] Repair Time=0.980
[BoD] Relations: Japanese =1.020
Search Chance=0.015
Range=1.050
Make Do 43 [BoD] Relations: UK =1.020
Torpedo Chance=0.010
Torpedo Chance: >=10000T =0.050
Weak Points=0.800
Many Firsts 96 [BoD] Channels: UK =1.100
Opportunity=1.000
Bomb Chance=0.010
Weak Points=0.950
Number Three 54 Equipment Cost=0.950
[Ship] Repair Time=0.990
Stability=1.100
[Fleet] Experience=1.010
Panic at 1800 Revs 26 Dive Angle=1.075
Bomb Chance=0.025
Stability=1.050
Defense=0.975
Precision Bombing 40 Equipment Cost=1.010
[Ship] Repair Time=1.010
Stability=1.200
Structure=1.050
Quite an Impression 55 Opportunity=1.000
Defense=0.900
Weak Points=0.950
Range=1.100
Silk Armor 63 Dive Angle=0.900
Defense=0.960
Weak Points=0.850
Structure=1.110
Smart Contracts 94 Equipment Cost=0.850
[Ship] Repair Time=0.980
[BoD] Channels=1.010
[Fleet] Experience=1.010
Something Old, Something New 66 Equipment Cost=0.950
[BoD] Relations: German =1.010
[Ship] Reserves=0.250
Search Chance=0.010
Spanish Service 44 Search Chance=0.005
Defense=0.950
Weak Points=0.950
Structure=1.050
Steady 26 Torpedo Chance=0.040
Stability=1.100
Pilot Quality=1.050
Defense=0.990
Steam Pigeon 66 Search Chance=0.040
Weak Points=0.900
Structure=1.100
Range=1.050
Stubborn Advancement 46 Equipment Cost=1.020
[Ship] Repair Time=1.030
[BoD] Relations: Soviet =1.010
[Ship] Experience=1.060
Surprise Attack 10 [BoD] Channels=0.990
Critical Chance=1.050
Pilot Quality=1.060
Weak Points=0.975
Survivor 52 Equipment Cost=0.975
Search Chance=0.010
Structure=1.050
[Ship] Experience=1.030
Terrestrial 31 Equipment Cost=0.950
[Ship] Repair Time=0.990
Search Chance: Base Aid =0.050
Defense: Base Aid =0.850
The Battle of New York 125 [BoD] Channels=1.010
[BoD] Relations=1.010
[Ship] Reserves=0.250
[Ship] Experience=1.010
Tropical Requirements 60 Equipment Cost=1.100
Weak Points=0.925
Structure=1.100
Range=1.100
Unbelievable 87 [BoD] Relations: US =1.050
Opportunity=0.100
Search Chance=0.020
Defense=0.975
Structure=1.100
Versatile 56 Stability=1.150
Structure=1.050
Range=1.050
[Ship] Experience=1.030
War Veteran 30 Search Chance=0.018
Defense=0.950
Range=1.025
[Ship] Experience=1.020
Wichita Built 85 [Ship] Repair Time=0.980
[BoD] Channels: US =1.100
Critical Chance=1.075
Search Chance=0.013
ASDIC
Trait Name Trait Difficulty Trait List
Comm. Physische Strijdmiddelen 61 Crit Defense: Conn =0.975
Equipment Cost=0.900
[Fleet] Experience=1.010
Integration=0.990
Discovery of Sound 108 [Ship] Repair Time=0.990
[BoD] Channels=1.020
[Ship] Detection Chance: >=4bft =0.050
Integration=0.980
GEMA 28 Crit Defense: Citadel =0.900
[Ship] Repair Time=0.990
[Ship] Detection Chance: <=3bft =0.050
Power=1.010
Knows its Master 39 [Ship] Initiative=0.985
Beam Depth=1.075
Power=1.001
Integration=0.985
Perfect Fidelity 35 Crit Defense: Citadel =0.925
Crit Defense: Fore & Aft =0.925
[Ship] Detection Chance=0.030
Integration=0.980
Perfection 8
Pre-War Training 46 Crit Defense: Conn =1.250
Equipment Cost: Personnel =1.500
[Ship] Experience=1.100
Integration=0.915
Production Collaboration 45 Equipment Cost=0.750
[Ship] Repair Time=0.975
[Ship] Field Repair=1.010
[BoD] Channels: German =1.010
Ready to Hunt 35 Equipment Cost=0.950
Beam Depth=1.100
Power=1.005
Integration=0.950
Teamwork 35 Equipment Weight=0.990
[Ship] Detection Chance=0.050
Power=1.008
Integration=0.925
The Board is Set 37 Equipment Weight=0.930
Crit Defense: Conn =0.990
[Ship] Detection Chance: <=3bft =0.010
Power=1.005
The Point is Attack 18 [Ship] Detection Chance=0.010
[Ship] Detection Chance: <=3bft =0.010
Power=1.010
Integration=0.975
Director
Trait Name Trait Difficulty Trait List
A Fresh Start 24 Correction=1.030
Equipment Cost=0.960
[Ship] Repair Time=0.990
Accuracy=0.930
Admiral Togo's Vision 73 Rate of Fire=0.970
[Ship] Initiative=0.950
Damage: Long =1.300
Hit Chance: Long =0.010
Arma Fire Control 34 Correction=1.090
Equipment Weight=0.990
Accuracy=0.960
Calculation Time=0.960
Battleship Holiday 79 Damage: 5000-15000T =1.275
Hit Chance: 5000-15000T =0.020
[Ship] Repair Time=0.990
[BoD] Channels: French =1.100
Centralized Control 38 Rate of Fire=1.010
Correction=1.150
[Ship] Experience=1.010
Accuracy=0.900
Cleverly Disguised 57 [BoD] Channels: UK =0.900
[BoD] Relations: German =1.100
[Ship] Reserves=0.250
[Ship] Experience=1.010
Cloak of Darkness 60 Rate of Fire: Night =0.950
[BoD] Relations: Japanese =1.050
Night Operations=0.750
[Ship] Torpedo Accuracy: Brawl =1.020
Destroyer of Destroyers 74 [Ship] Initiative=0.930
Damage: DD =1.250
Damage: Night =1.050
Night Operations=0.950
Dizzying Heights 116 [Ship] Initiative=0.920
Hit Chance: Long =0.010
[BoD] Relations: UK =1.100
Accuracy: Day =0.900
Emphasis on Agility 84 Rate of Fire=0.990
[Ship] Initiative=0.910
Critical Chance=0.010
Equipment Cost=0.990
Emphasis on Speed 23 Correction: >=35kts =1.050
[Ship] Speed=1.030
Equipment Cost=0.980
Accuracy: >=35kts =0.950
Fabbrica OLAP 79 Equipment Cost=0.975
[BoD] Channels: Italian =1.100
Accuracy: Day =0.925
Calculation Time=0.970
Far-Sighted 67 [Ship] Initiative=0.950
Damage: Long =1.150
Damage: Day =1.050
Accuracy: Long =0.925
Flexible Solution 33 Damage: Day =1.100
Equipment Weight=0.950
Equipment Cost=0.975
Accuracy=0.970
For Any Target 59 [Ship] Initiative=0.960
Burst Chance=0.020
Equipment Damage=1.030
Accuracy=0.970
GE Fire Control 41 Correction=1.070
Equipment Weight=0.980
Accuracy=0.910
Calculation Time=0.950
Hazemeyer 80 Rate of Fire=0.975
Correction: <=6bft =1.100
Equipment Cost=0.950
[BoD] Channels: German =1.100
Initiative 90 Rate of Fire=0.990
[Ship] Initiative=0.900
Equipment Damage=1.010
Critical Chance=0.010
Little Gun Club 34 Rate of Fire=0.970
Equipment Damage=1.075
Damage: >=10000T =1.200
Accuracy: Day =0.975
Long Labour Rewarded 163 [Ship] Initiative=0.960
Damage: Brawl =1.125
Equipment Cost=0.980
[BoD] Channels: Soviet =1.300
Long Range Strategies 79 Damage: Long =1.100
Correction: Day =1.050
Hit Chance: Long =0.020
[BoD] Relations: Japanese =1.100
Modern Warfare 80 Correction: >=35kts =1.050
Equipment Cost=1.100
[Ship] Reserves=0.500
Accuracy: >=35kts =0.950
Monsieur le Duc 171 [BoD] Channels: French =1.100
[BoD] Relations: French =1.150
[Ship] Reserves=0.500
Accuracy=0.950
No Defense 86 [Ship] Initiative=0.900
Damage: Brawl =1.100
Hit Chance: Short =0.010
Equipment Cost=0.970
Old Friendships 176 [BoD] Relations: French =1.100
[BoD] Relations: Italian =1.100
[BoD] Relations: Japanese =1.100
[BoD] Relations: UK =1.100
Pre-War Planning 81 Equipment Cost=0.950
[BoD] Channels=1.010
[Ship] Reserves=0.100
[Ship] Experience=1.030
Roman Gifts 92 [BoD] Channels: Italian =1.100
[Ship] Experience=1.050
Accuracy=0.940
Calculation Time=0.980
Simplicity Itself 28 Equipment Weight=0.960
Equipment Cost=0.950
[Ship] Repair Time=0.980
Accuracy=0.990
Solving the Right Problem 88 Equipment Weight=0.970
Crit Defense: Structure =0.900
[BoD] Channels: US =1.100
Accuracy=0.900
Stargazing 60 Correction=1.020
[Ship] RK Correction: <=3bft =1.020
Equipment Cost=0.990
[BoD] Channels=1.010
Structure and Organisation 113 Correction=1.030
[Fleet] Experience=1.040
Accuracy=0.970
Calculation Time=0.970
Summit of Expertise 56 Rate of Fire=0.960
[Ship] Initiative=0.970
Damage: Day =1.150
Equipment Weight=0.975
Systems Thinking 41 Rate of Fire=0.990
Equipment Damage=1.040
Equipment Weight=0.925
Accuracy=0.950
The Demands of Modernity 116 Correction: >=35kts =1.150
Equipment Cost=0.990
[BoD] Channels: French =1.200
Accuracy: >=35kts =0.900
The Four Feathers 50 Rate of Fire: Day =0.975
[Ship] Initiative=0.975
[Ship] Speed=1.025
Accuracy=0.900
The Free Market 95 Equipment Cost=0.950
[Ship] Repair Time=0.970
[BoD] Channels: UK =1.100
[Fleet] Experience=1.010
The Gunnery Revolution 110 Rate of Fire=0.950
[Ship] Initiative=0.940
[BoD] Channels: UK =1.100
Accuracy=0.980
The Jutland System 71 Rate of Fire=0.940
Damage: Day =1.150
Hit Chance: Short =0.020
Equipment Weight=0.800
The New Problem 56 Rate of Fire=0.970
[Ship] Initiative=0.970
Burst Chance=0.010
Deter Chance=0.020
The Quest for Advantage 68 Rate of Fire=0.960
[Ship] Initiative=0.980
Equipment Damage=1.020
Penetration=1.050
The Standard System 29 Correction=1.075
Equipment Cost=0.980
Accuracy=0.920
Calculation Time=0.990
Trial and Test 101 Equipment Cost=0.950
[Ship] Repair Time=0.990
[BoD] Relations: Soviet =1.100
[Ship] Reserves=0.250
Naval Rifle
Trait Name Trait Difficulty Trait List
A Gift from an Enemy 25 Rate of Fire: Night =0.910
Damage: Night =1.150
[BoD] Channels: German =0.900
[BoD] Relations: German =1.100
À l'attaque! 67 Rate of Fire=0.960
Equipment Damage=1.050
Damage: >=10000T =1.350
Critical Chance=0.060
A Little Extra 73 Rate of Fire: Night =0.990
Damage: <=3bft =1.150
Damage: >=8bft =1.200
[BoD] Relations: French =1.100
A Place in the Sun 174 [Ship] Initiative=0.960
[BoD] Channels: German =1.150
[BoD] Channels: UK =0.900
[BoD] Relations: German =1.350
A Sporting Gun 25 Elevation Angle=1.150
AA Chance=0.017
Damage: Day =1.010
Fatigue=1.060
Airminded 166 AA Chance=0.035
Burst Chance=0.045
Deter Chance=0.070
[BoD] Relations: UK =1.300
Always Adaptable 74 Damage: <=10000T =1.100
Correction: >=8bft =1.150
Fatigue=0.980
[BoD] Relations: Soviet =1.100
Always Superior 94 [Ship] Initiative=0.940
Damage: Brawl =1.200
Damage: >=6bft =1.300
[BoD] Channels=1.010
Any Challenge 58 [Ship] Initiative=0.970
Equipment Damage=1.200
Damage: >=6bft =1.200
Correction=1.040
Arctic Kiss 94 [Ship] Initiative=1.050
Damage: >=6bft =1.250
Correction: >=6bft =1.250
[BoD] Relations: Soviet =1.200
Arming all Sides 81 Equipment Cost=0.700
[Ship] Repair Time=0.980
[Ship] Field Repair=1.040
[BoD] Channels: Italian =1.100
At Home in Placid Waters 87 Damage: <=3bft =1.300
Damage: Base Aid =1.300
Correction: <=3bft =1.300
[BoD] Relations: Italian =1.100
Battle-Ready 125 Damage: <=3bft =1.250
Damage: >=10000T =1.150
[BoD] Channels: Italian =1.200
[BoD] Relations: Italian =1.050
Be Prepared 120 Burst Chance=0.020
Equipment Damage=1.100
Burst Damage=1.300
[BoD] Relations: UK =1.150
Becalmed 57 Rate of Fire=0.990
Damage: <=3bft =1.350
Correction: <=3bft =1.350
[BoD] Relations: French =1.050
Belle de Guerre 181 [BoD] Relations: French =1.030
[BoD] Relations: German =1.100
[BoD] Relations: Soviet =1.100
[Ship] Reserves=1.000
Beloved in Service 47 Equipment Damage=1.400
Crit Defense: Barbette =1.050
Shell Dispersion=0.960
Fatigue=0.960
Benefit of Testing 204 Shell Dispersion=0.980
[BoD] Channels: US =1.150
[BoD] Relations: US =1.350
[Ship] Reserves=0.300
Best of Both Worlds 99 Burst Chance=0.015
Deter Chance=0.030
Burst Damage=1.600
Damage: Brawl =1.150
Bring them Down! 133 Rate of Fire=0.980
Elevation Angle=1.875
Burst Damage=1.500
[Ship] Gun Armor Quality: Mount =1.200
Calamitous Ruin 75 Equipment Damage=1.666
Critical Chance=0.003
Penetration=1.050
[Ship] Hull Points=0.990
Caliber A 105 [Ship] Initiative=0.925
[Fleet] Initiative=0.990
[Ship] RK Correction=1.020
[Fleet] RK Correction=1.005
Caliber B 103 [Ship] Gun Rate of Fire=0.975
[Ship] Initiative=0.975
[Ship] RK Correction=1.010
[Ship] Reserves=0.500
Chasing the Prize 101 Elevation Angle=1.125
Damage: >=6bft =1.100
Damage: >=10000T =1.300
[BoD] Relations: German =1.150
Close Defence 47 [Ship] Initiative=0.990
Damage: <=3500T =1.350
Damage: DD =1.700
Correction: Night =1.050
Cold as Ice 23 Rate of Fire=0.950
[Ship] Initiative=0.950
Critical Chance=0.010
Fatigue=1.250
Comforting 275 [BoD] Channels: French =1.250
[BoD] Relations=1.050
[BoD] Relations: French =1.250
[Ship] Reserves=0.250
Contre-Torpilleur 124 Damage: DD =1.300
Correction: Night =1.100
[BoD] Channels: French =1.100
[BoD] Relations: French =1.150
Courtesy of the Army 64 Damage: Base Aid =1.350
Equipment Weight=1.050
Equipment Cost=0.700
[BoD] Channels: French =1.050
Creative Solution 56 Rate of Fire=0.960
[Ship] Initiative=0.960
Equipment Weight=0.960
Shell Dispersion=0.980
Dangerously Accurate 163 Rate of Fire=0.970
[Ship] Initiative=0.970
Shell Dispersion=0.930
[BoD] Channels: Soviet =1.350
Dawning Ambition 154 Rate of Fire: Day =0.920
Damage: Day =1.150
Correction: Day =1.050
[BoD] Channels: Japanese =1.350
Deadly Broadside 131 Equipment Damage=1.300
Damage: 5000-15000T =1.050
[BoD] Channels: Japanese =1.050
[BoD] Relations: Japanese =1.200
Deadly Skies 62 AA Chance=0.025
Burst Chance=0.035
Deter Chance=0.020
[Ship] Gun Armor Quality: Mount =1.150
Death by Moonlight 47 Rate of Fire: Night =0.950
[Ship] Initiative=0.980
Damage: Night =1.200
Correction: Night =1.200
Defense of Shores and Waterways 159 Damage: Base Aid =1.400
Correction: Base Aid =1.400
Equipment Cost=0.900
[BoD] Channels: Soviet =1.300
Defense of the Battle-Line 116 Damage: DD =1.600
Damage: CL =1.400
Damage: CA =1.400
[BoD] Relations: UK =1.200
Defense of the Kaiserliche Marine 166 Elevation Angle=1.250
Damage: Day =1.080
Load Angle=3.000
[BoD] Channels: German =1.300
Design Thinking 89 AA Chance=0.015
Damage: Day =1.130
Elevation Rate=3.000
[Ship] Reserves=0.250
Disrupters 62 [Ship] Initiative=0.980
AA Chance=0.010
Burst Chance=0.025
Deter Chance=0.050
Duelist 72 [Ship] Initiative=0.950
Critical Chance=0.040
Correction=1.050
Hit Chance: Long =0.020
Dushka 94 Rate of Fire: Night =0.940
Damage: <=3500T =1.250
[Ship] Repair Time=0.980
[BoD] Channels: Soviet =1.150
Eclectic Design 534 Penetration=1.060
Crit Defense: Barbette =0.750
Equipment Cost=0.850
[BoD] Channels=1.350
Efficient Defender 83 Damage: <=3500T =1.300
Damage: 5000-15000T =1.300
[Ship] Gun Armor Quality: Mount =1.350
Load Angle=2.000
Evolution of the Fleet 50 [Ship] Gun Rate of Fire=0.990
[Ship] Gun FC System Training=0.950
Hit Chance: Short =0.150
Crit Defense: Barbette =0.975
Export Markets 470 [Ship] Initiative=1.010
Equipment Cost=0.900
[Ship] Repair Time=0.980
[BoD] Channels=1.300
Feared and Admired 81 Damage: CL =1.300
Damage: CA =1.300
Penetration=1.050
[BoD] Channels=1.010
First upon the Seas 229 Equipment Weight=0.960
[BoD] Channels: Japanese =1.200
[BoD] Relations: Japanese =1.350
[Ship] Reserves=0.500
Fit for Purpose 202 Damage: Night =1.050
Penetration=1.060
[BoD] Channels: Soviet =1.350
[BoD] Relations: Soviet =1.150
For All Seas 59 Damage: 5000-15000T =1.100
Correction: <=8bft =1.250
Fatigue=0.970
[BoD] Relations: UK =1.050
For: Salamis, With Love 111 [Fleet] Initiative=0.990
Damage: Brawl =1.150
[Ship] Speed=0.980
[BoD] Channels=1.020
Great Reach 37 Damage: Long =1.350
Hit Chance: Long =0.075
Shell Dispersion=0.950
Equipment Cost=1.100
Gun Crew Comforts 101 [Ship] Initiative=0.980
Fatigue=0.940
Elevation Rate=6.000
Equipment Cost=1.010
Hand-Me-Down 96 Rate of Fire=0.990
Equipment Weight=0.930
[BoD] Channels: UK =1.050
[BoD] Relations: UK =1.100
Heavy Barrage 134 Elevation Angle=1.500
Deter Chance=0.080
Burst Damage=1.500
Load Angle=1.500
Heavy Weather 288 Damage: >=8bft =1.350
Correction: >=8bft =1.250
[BoD] Channels: UK =1.250
[BoD] Relations=1.100
Hidden Menace 95 Damage: 5000-15000T =1.150
Damage: Night =1.130
Critical Chance=0.010
[BoD] Relations: US =1.150
Hot Summer Night 20 Rate of Fire: Night =0.970
Damage: <=3500T =1.600
Damage: Night =1.130
Fatigue=1.100
Hotchkiss et Cie 213 Damage: <=3500T =1.150
Damage: CL =1.500
[BoD] Channels: French =1.300
[BoD] Relations: French =1.300
Hurricane's Eye 47 AA Chance=0.015
Equipment Damage=1.050
Damage: >=8bft =1.250
[BoD] Relations: Italian =1.025
Improvise! 114 Damage: >=8bft =1.250
Damage: <=10000T =1.250
Equipment Weight=0.990
[BoD] Channels: French =1.200
Instructor for the Navy 77 Rate of Fire=0.980
Fatigue=0.970
[Ship] Experience=1.030
[Fleet] Experience=1.020
Inventive 177 Fatigue=0.960
[Ship] Repair Time=0.990
[BoD] Channels: Japanese =1.300
[BoD] Relations: Japanese =1.150
Jack of All Trades 117 Rate of Fire: Night =0.930
Damage: >=6bft =1.150
Equipment Weight=0.940
[BoD] Relations: German =1.200
La Naval 63 Rate of Fire=0.970
[Ship] Initiative=0.950
Shell Dispersion=0.970
[Ship] Hull Points=1.010
Landing Gun 345 Damage: Base Aid =1.250
[BoD] Channels=1.100
[BoD] Relations=1.075
[BoD] Relations: US =1.050
Lender's Vision 157 AA Chance=0.040
Burst Damage=1.200
[BoD] Channels: Soviet =1.200
[BoD] Relations: Soviet =1.100
Looking Forward 166 Shell Dispersion=0.990
[Ship] Hull Points=1.010
[BoD] Channels: US =1.100
[BoD] Relations: US =1.300
Ma Deuce 211 Equipment Weight=0.980
[Ship] Repair Time=0.990
[BoD] Channels: US =1.350
[BoD] Relations: US =1.250
Mass Production 63 Damage: Base Aid =1.200
Equipment Cost=0.800
[Ship] Repair Time=0.970
[BoD] Relations: Japanese =1.050
Mauler 128 Rate of Fire=0.950
Damage: Brawl =1.300
Damage: Base Aid =1.100
[BoD] Channels: US =1.250
Minisini's Dream 118 Elevation Angle=1.500
AA Chance=0.020
Load Angle=4.000
Elevation Rate=2.000
Mirabilis 26 [Ship] Gun Rate of Fire=1.010
[Ship] Damage=1.010
[Ship] Gun Critical Chance=0.001
[Ship] Weight Capacity=1.001
Mistress of the Seas 63 Correction: <=6bft =1.150
[Ship] Hull Points=1.010
[Ship] Field Repair=1.020
[Ship] Reserves=0.250
Moonlit Raider 39 Rate of Fire: Night =0.900
Damage: CA =1.500
Penetration=1.030
Fatigue=1.050
Night Raider 39 Rate of Fire: Night =0.920
Damage: Night =1.180
Correction: Night =1.150
[Ship] Speed=1.030
None Shall Pass 81 Burst Chance=0.030
Deter Chance=0.060
[Ship] Gun Armor Quality: Mount =1.300
[Ship] Hull Points=1.010
Of Great Utility 158 Damage: >=8bft =1.300
Damage: >=10000T =1.100
Damage: Base Aid =1.150
[BoD] Relations: UK =1.350
Old Faithful 158 Crit Defense: Barbette =0.750
Crit Defense: Mount =0.750
[BoD] Relations: US =1.200
[Ship] Reserves=0.500
Para Bellum 51 Burst Damage=1.100
Damage: Long =1.250
Damage: <=10000T =1.200
Correction: <=3bft =1.100
Penetrating 54 Penetration=1.070
Crit Defense: Barbette =1.010
Crit Defense: Mount =1.010
Equipment Cost=0.990
Pepperpot 31 Rate of Fire=0.980
[Ship] Initiative=0.990
Deter Chance=0.010
Equipment Cost=0.950
Porcupine 38 Damage: <=3500T =1.500
Damage: DD =1.250
Damage: CL =1.100
Damage: Day =1.100
Powerful 72 Equipment Damage=1.250
Penetration=1.030
Equipment Cost=0.990
[BoD] Relations: German =1.050
Powerful Broadside 33 Damage: Brawl =1.350
Damage: >=10000T =1.300
Damage: Base Aid =1.050
Hit Chance: Short =0.025
Practical 165 Damage: >=6bft =1.050
Equipment Cost=0.900
[BoD] Channels: Japanese =1.150
[BoD] Relations: Japanese =1.250
Precision 157 Damage: <=10000T =1.150
Critical Chance=0.030
Crit Defense: Mount =1.050
[BoD] Channels: French =1.350
Proven 100 Rate of Fire=0.940
Crit Defense: Barbette =0.900
Crit Defense: Mount =0.900
[BoD] Channels: UK =1.150
Quality Foremost 120 Damage: Night =1.080
Equipment Cost=0.950
[Ship] Repair Time=1.050
[BoD] Channels: Japanese =1.250
Quick to the Target 119 [Ship] Initiative=0.950
Damage: <=3bft =1.100
Damage: <=3500T =1.050
Elevation Rate=7.000
Realization of the Vision 75 Damage: 5000-15000T =1.200
Damage: Day =1.100
Correction=1.030
Elevation Rate=4.000
Reinvented 244 Equipment Cost=1.010
[Ship] Field Repair=1.070
[BoD] Channels: US =1.050
[BoD] Relations=1.100
Relentless Huntress 150 Critical Chance=0.050
Correction=1.020
Hit Chance: Long =0.025
[BoD] Relations: German =1.300
Repel Boarders! 75 [Ship] Initiative=0.930
Damage: DD =1.400
Damage: Night =1.150
[Ship] Gun Armor Quality: Mount =1.050
Resourceful Engineering 211 [Ship] Repair Time=0.990
[Ship] Field Repair=1.050
[BoD] Channels: Soviet =1.250
[BoD] Relations: Soviet =1.350
Scene-Stealer 21 Rate of Fire=0.975
Rate of Fire: Day =0.925
Damage: Brawl =1.175
[Ship] Sortie Cost=1.200
Sea and Air 154 Rate of Fire=0.950
Elevation Angle=1.200
Deter Chance=0.040
[BoD] Channels: US =1.300
Seaworthy 119 Damage: >=6bft =1.350
Correction: >=6bft =1.150
Fatigue=0.950
[BoD] Relations: French =1.200
Shark's Teeth 162 Damage: Brawl =1.050
Damage: <=3bft =1.050
[BoD] Channels: Italian =1.250
[BoD] Relations: Italian =1.150
Società Italiana Ernesto Breda 212 Damage: <=3bft =1.200
Damage: >=10000T =1.050
[BoD] Channels: Italian =1.300
[BoD] Relations: Italian =1.300
Standard Service 156 Damage: <=10000T =1.050
Crit Defense: Barbette =0.800
[BoD] Channels: Italian =1.100
[BoD] Relations: Italian =1.250
Stately Service 478 Crit Defense: Barbette =0.750
Crit Defense: Mount =0.800
[BoD] Channels=1.250
[BoD] Relations=1.050
Steady for the Campaign 179 Elevation Rate=2.000
[Ship] Field Repair=1.060
[BoD] Relations=1.050
[Ship] Reserves=0.250
Sunshine's Darling 35 Rate of Fire: Day =0.950
Damage: Day =1.250
[Ship] Gun Damage: Day =1.010
Correction: Day =1.050
Supply Lines 68 Equipment Cost=0.750
[Ship] Repair Time=0.950
[BoD] Channels: French =0.950
[Ship] Reserves=0.500
Swift Huntress 36 Damage: <=3500T =1.100
Damage: 5000-15000T =1.250
Correction: <=8bft =1.050
[Ship] Speed=1.050
Tested & True 49 Crit Defense: Barbette =0.850
Crit Defense: Mount =0.850
Shell Dispersion=0.960
Equipment Cost=0.800
The Air Menace 109 Elevation Angle=1.500
Burst Chance=0.040
Deter Chance=0.050
Load Angle=3.000
The Arms of Krupp 131 Critical Chance=0.030
Crit Defense: Mount =0.950
Equipment Cost=0.970
[BoD] Channels: German =1.250
The Automated Wonder 72 Rate of Fire=0.930
Equipment Weight=1.150
Crit Defense: Mount =1.250
Fatigue=0.333
The Black Prince 41 [Ship] Initiative=0.980
Crit Defense: Mount =1.050
[Ship] Speed=1.010
Fatigue=0.910
The Chicago Piano 175 AA Chance=0.030
Elevation Rate=5.000
[BoD] Channels: US =1.200
[BoD] Relations: US =1.100
The Chief Engineer 57 Crit Defense: Mount =0.950
[Ship] Hull Points=1.010
Fatigue=0.900
Load Angle=1.150
The EOC 71 Equipment Weight=0.930
Crit Defense: Mount =0.930
Equipment Cost=0.930
[BoD] Channels: UK =1.070
The First Step 167 Damage: <=3bft =1.250
[BoD] Channels: Soviet =1.100
[BoD] Relations: Soviet =1.250
[Ship] Reserves=0.250
The Last War 46 [Ship] Gun Armor Quality: Mount =1.100
Equipment Weight=0.950
Crit Defense: Mount =0.950
Equipment Cost=0.850
The Letter of the Treaty 441 [BoD] Channels=1.200
[BoD] Channels: UK =1.350
[BoD] Relations: German =0.900
[BoD] Relations: UK =1.250
The Lewis Gun 38 Rate of Fire=0.910
AA Chance=0.010
Crit Defense: Mount =0.960
Equipment Cost=0.950
The Maxim Gun 63 [Ship] Gun Rate of Fire=0.990
Rate of Fire: Night =0.920
Rate of Fire: Day =0.980
[Ship] Reserves=0.250
The Obukhovski Factory 232 Burst Damage=1.400
Damage: Brawl =1.100
[BoD] Channels: Soviet =1.300
[BoD] Relations: Soviet =1.300
The Old Alliance 134 [Ship] Repair Time=0.990
[BoD] Channels: Japanese =1.100
[BoD] Channels: UK =1.100
[BoD] Relations: Japanese =1.100
The Salute 543 Damage: Day =1.030
[BoD] Channels=1.350
[BoD] Relations: UK =1.050
[Ship] Reserves=0.500
The Spirit of Inquiry 71 Damage: >=8bft =1.150
[Ship] Gun Armor Quality: Mount =1.250
Crit Defense: Mount =1.350
Load Angle=4.000
The Spirit of Seydlitz 168 Correction=1.060
Crit Defense: Barbette =0.700
Crit Defense: Mount =0.750
[BoD] Channels: German =1.350
The Standard 118 Rate of Fire=0.950
AA Chance=0.045
Equipment Damage=1.010
Load Angle=7.500
The Treaty Gun 372 Damage: 5000-15000T =1.350
Penetration=1.040
[BoD] Channels=1.150
[BoD] Relations=1.050
The Will to Fight 125 [Ship] Hull Points=1.010
Fatigue=0.950
[BoD] Relations: UK =1.050
[Ship] Reserves=0.750
Time-Honored Habit 100 Crit Defense: Barbette =0.850
Crit Defense: Mount =0.850
Shell Dispersion=0.970
[BoD] Channels: French =1.150
Treaty Violation 21 Equipment Damage=1.350
Penetration=1.050
[BoD] Channels=0.990
[BoD] Relations: UK =0.990
Trial by Ordeal 33 Rate of Fire=1.010
[Ship] Initiative=1.010
Equipment Damage=1.500
Fatigue=1.050
Tried and True 86 [Ship] Damage=1.025
Hit Chance: Long =0.250
Equipment Cost=0.850
[BoD] Channels: UK =1.050
Tropical Service 257 Equipment Weight=1.010
Fatigue=0.990
[BoD] Relations=1.075
[BoD] Relations: Japanese =1.300
Trusted 26 Damage: >=8bft =1.100
Correction=1.010
Shell Dispersion=0.950
Equipment Cost=0.900
Ubiquitous 140 Equipment Cost=0.800
[Ship] Repair Time=0.990
[BoD] Channels: German =1.050
[BoD] Relations: German =1.250
Uncontrollable 54 Equipment Damage=1.500
[Ship] Damage=1.050
Shell Dispersion=1.500
[Ship] Gun Shell Dispersion=1.050
Under Heavy Guns 78 Damage: >=15000T =1.350
Penetration=1.050
[Ship] Crit Defense=0.960
[Ship] Hull Points=1.020
Unequal Foe 84 Damage: <=10000T =1.350
Hit Chance: Short =0.010
Penetration=1.020
[BoD] Channels: German =1.100
Unrealized Potential 161 Burst Chance=0.025
Critical Chance=0.020
Correction=1.070
[BoD] Relations: French =1.350
Unshakeable Aim 9 AA Chance=0.025
Burst Chance=0.025
Deter Chance=0.025
Equipment Cost=1.750
Vickers Engineering 148 Damage: <=10000T =1.300
Damage: >=10000T =1.200
[Ship] Hull Points=1.010
[BoD] Channels: UK =1.300
von Tirpitz's Darlings 119 [Fleet] Initiative=0.990
Equipment Damage=1.050
Equipment Cost=0.950
[BoD] Channels: German =1.150
What Might Have Been 192 Damage: DD =1.500
Shell Dispersion=0.940
[BoD] Channels: Italian =1.150
[BoD] Relations: Italian =1.350
Where there's a Will 190 Critical Chance=0.070
Correction=0.950
[BoD] Channels: Italian =1.350
[BoD] Relations: Italian =1.100
Wilton-Fijenoord 39 Critical Chance=0.020
[Ship] Hull Points=1.010
[Ship] Repair Time=0.990
[Ship] Field Repair=1.030
With Perfect Clarity 131 Damage: Day =1.180
Correction: Day =1.250
[BoD] Relations: Italian =1.200
[Ship] Reserves=0.250
Zaharoff's Legacy 199 [Ship] Repair Time=0.980
[Ship] Field Repair=1.010
[BoD] Channels=1.050
[BoD] Channels: UK =1.200

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Quarterdeck
Trait Name Trait Difficulty Trait List
Commonplace 28 Equipment Cost=0.850
[Ship] Repair Time=0.980
[Ship] Experience=1.010
[Ship] Quarterdeck Average Error=0.990
Daughter of the Rivals 115 Equipment Cost=0.900
[BoD] Relations: Italian =1.250
Depth=1.150
Sink Rate=1.100
Ironclad 75 Crit Defense: Fore & Aft =0.500
[Ship] Hull Points=1.010
[BoD] Relations: French =1.100
[Ship] Quarterdeck Average Error=1.050
Perfidious Foam 43 [Ship] Experience=1.025
Depth=1.150
Pattern Size=1.100
[Ship] Quarterdeck Average Error=0.950
Prepared 36 Equipment Cost=0.950
Depth=1.050
Sink Rate=1.010
[Ship] Quarterdeck Average Error=0.950
Solved 22 Equipment Cost=0.925
[Ship] Experience=1.010
Depth=1.020
Sink Rate=1.050
Stockpiled 69 Equipment Cost=0.900
[Ship] Repair Time=0.990
[BoD] Channels: UK =1.100
[Ship] Experience=1.020
Weapons and Tactics 83 [BoD] Relations: Japanese =1.100
[Ship] Reserves=0.250
Depth=1.030
Sink Rate=1.030
WWI Veteran 83 [Ship] Repair Time=0.990
[Ship] Reserves=0.250
[Fleet] Experience=1.010
[Ship] Quarterdeck Average Error=0.925
Rangekeeper
Trait Name Trait Difficulty Trait List
A Clean Slate 37 Rate of Fire=0.980
Equipment Damage=1.050
[Ship] Repair Time=0.990
Calculation Time=0.930
A Timely Sale 36 Correction=1.040
Equipment Cost: Personnel =0.800
[BoD] Relations: Japanese =1.010
[BoD] Relations: UK =1.010
Aichi Clock Company 116 [Ship] Repair Time=0.990
[BoD] Channels: Japanese =1.100
[Ship] Reserves=0.250
Calculation Time=0.910
Aim for the Sun 60 [Ship] Initiative=0.990
Burst Chance=0.010
Equipment Cost=1.050
Calculation Time=0.800
Anniesland Instruments 61 Correction: Day =1.250
Equipment Cost=1.050
[BoD] Relations: UK =1.010
[Fleet] Experience=1.010
Battle Coordinator 60 Correction=1.060
[Fleet] RK Correction=1.010
[BoD] Channels: UK =1.020
Calculation Time=0.960
Centralized Control 30 Correction=1.080
Equipment Cost=0.950
Equipment Cost: Personnel =0.800
Calculation Time=0.990
For Every Problem, A Solution 28 Critical Chance=0.010
Correction=1.030
[Ship] Repair Time=0.990
Calculation Time=0.980
Galileo of Italy 35 Critical Chance=0.010
Correction=1.030
Correction: <=6bft =1.060
Correction: Day =1.150
Gift of the Grand Fleet 54 [Fleet] Initiative=1.017
[Fleet] Damage=1.010
Damage: >=10000T =1.060
[Fleet] Experience=1.010
L’arsenal de Toulon 76 Equipment Cost=0.900
[Ship] Repair Time=0.970
[BoD] Channels=1.010
Calculation Time=0.950
Luxuriously Appointed 46 [Ship] Initiative=0.990
Critical Chance=0.010
Equipment Weight=1.050
Calculation Time=0.850
Make Do 47 Equipment Weight=0.960
Crit Defense: Citadel =0.900
Equipment Cost=0.900
[BoD] Relations: Soviet =1.010
New Techniques 53 Deter Chance=0.020
Correction=1.010
Equipment Weight=0.900
Calculation Time=0.990
Political Connections 89 Rate of Fire=1.010
Equipment Damage=1.050
Critical Chance=0.020
[BoD] Channels: UK =1.100
Prototype of the Future 64 Rate of Fire=0.960
[Ship] Initiative=0.960
Correction=1.090
Hit Chance: Long =0.010
Ready for the Assault 35 Rate of Fire=0.980
AA Chance=0.010
Burst Chance=0.010
Deter Chance=0.010
Royal Artillery Design 66 [Ship] Gun Rate of Fire=0.990
[Ship] Initiative=0.990
[Ship] Gun Deter Chance=0.010
Damage: <=3bft =1.100
Ruthless Efficiency 41 Equipment Damage=1.010
Damage: DD =1.250
Hit Chance: Short =0.010
Calculation Time=0.900
Speed and Maneuver 37 Correction=1.050
Correction: >=35kts =1.150
Equipment Weight=0.970
Calculation Time=0.970
TEMP Unassuming Beginnings 73 Correction=1.020
Equipment Weight=0.850
Crit Defense: Citadel =0.750
Calculation Time=0.990
The Argo Company 44 Rate of Fire=1.010
Correction=1.250
Correction: >=35kts =1.250
[Ship] Repair Time=0.990
The Benefits of Economy 60 Equipment Weight=0.850
Crit Defense: Citadel =0.950
Equipment Cost=0.950
Equipment Cost: Personnel =0.900
The Benefits of Modernization 49 Equipment Cost: Personnel =0.750
[BoD] Relations: French =1.010
[Ship] Experience=1.010
Calculation Time=0.900
The Dutch Connection 38 Hit Chance: Short =0.010
Crit Defense: Citadel =0.900
Equipment Cost: Personnel =0.950
Calculation Time=0.930
The Grand Fleet Committee 79 Damage: Base Aid =1.050
Equipment Cost=0.975
[Ship] Repair Time=0.990
[Fleet] Experience=1.020
The Grand Idea 27 Correction: Day =1.050
Hit Chance: Short =0.010
Equipment Cost=0.980
Calculation Time=0.950
The Graphical Method 25 Correction=1.050
Correction: <=3bft =1.100
Hit Chance: Short =0.010
Crit Defense: Conn =0.950
The Italian Connection 27 Damage: <=3bft =1.050
Damage: Day =1.050
Equipment Cost=0.950
[BoD] Relations: Italian =1.010
The New Generation 45 Correction=1.070
Equipment Cost=0.975
[BoD] Relations: US =1.010
Calculation Time=0.920
The Quest for Precision 36 Damage: Day =1.075
Correction=1.100
Crit Defense: Citadel =0.925
Shell Dispersion=0.980
The Right Time 40 Equipment Damage=1.050
Critical Chance=0.010
Equipment Weight=0.950
[Ship] Repair Time=0.990
The Spirit of Derfflinger 43 Critical Chance=0.010
Hit Chance: Short =0.010
Hit Chance: Long =0.010
Equipment Weight=0.925
Unassuming Beginnings 58 Critical Chance=0.010
Equipment Weight=0.900
Crit Defense: Citadel =0.900
Equipment Cost=0.950
Unlikely Heritage 49 [Ship] Initiative=0.980
Damage: Night =1.150
Critical Chance=0.010
Correction=1.025
RDF
Trait Name Trait Difficulty Trait List
Best of Both Worlds 53 Equipment Weight=0.950
Equipment Cost=0.950
Range Accuracy=0.900
Bearing Accuracy=0.900
GEMA 104 Equipment Cost=0.990
[BoD] Channels: German =1.100
Range Accuracy=0.800
Bearing Accuracy=0.900
Pure Utility 101 Equipment Weight=0.850
Equipment Cost=0.850
[Ship] Experience=1.030
[Fleet] Experience=1.010
Sweet Salty's Help 73 Equipment Cost=0.950
[Ship] Repair Time=0.990
[Ship] Reserves=0.250
[Ship] Experience=1.020
Torpedo
Trait Name Trait Difficulty Trait List
Battle-line Torpedo 100 Equipment Damage=1.150
Dud Rate=0.990
[Fleet] Torpedo Accuracy=1.050
Wake Visibility=0.990
Black Head 10 [Ship] Initiative=1.020
Accuracy=1.075
[Ship] Torpedo Accuracy=1.025
Torpedo Range=1.075
Conservative View of Risk 51 Equipment Cost=1.050
Equipment Cost: Personnel =1.050
Dud Rate=0.500
Accuracy=1.020
Dependable 170 [Ship] Repair Time=0.980
[BoD] Relations=1.050
Dud Rate=0.900
Accuracy=1.100
Devouring Grasp 52 [Ship] Crit Defense=0.975
Torpedo Range=1.300
Speed=1.050
Wake Visibility=1.020
Dragon Slayer 30 Damage: >=15000T =1.300
Critical Chance=0.010
Equipment Cost=0.970
Accuracy: Brawl =1.100
Erika 111 [BoD] Channels: German =1.050
[BoD] Relations: German =1.050
[Ship] Reserves=0.250
[Ship] Experience=1.050
Fortunate Design 173 Critical Chance=0.020
[BoD] Relations=1.050
Dud Rate=0.950
Accuracy=1.100
Fresh Ideas 57 [Ship] Initiative=0.990
Equipment Damage=1.050
Accuracy=1.100
Torpedo Range=1.300
Fruits of the Alliance 116 Equipment Cost=0.900
[Ship] Repair Time=0.990
[BoD] Channels: Japanese =1.100
[BoD] Channels: UK =1.100
Heart Seeker 42 Equipment Cost=0.975
Accuracy=1.250
Speed=1.060
Wake Visibility=1.010
Heavy Weapon 37 Equipment Damage=1.150
Dud Rate=0.950
Accuracy=1.100
Speed=0.970
Hellion 37 Equipment Damage=1.060
Dud Rate=0.925
Accuracy=1.050
Torpedo Range=1.100
High Impact 40 Equipment Damage=1.300
Dud Rate=1.010
Torpedo Range=1.050
Speed=0.980
Ideal Craftsmen 58 Equipment Cost=0.975
[Ship] Repair Time=1.030
Dud Rate=0.750
Accuracy=1.300
International Demand 256 Equipment Damage=1.050
Equipment Cost=0.900
[BoD] Channels=1.100
Dud Rate=0.990
La Madelon 117 [BoD] Channels: French =1.050
[BoD] Channels: UK =1.050
[BoD] Relations: French =1.050
[Ship] Reserves=0.250
Long Service in War 52 Crit Defense: Fore & Aft =0.900
Crit Defense: Structure =0.900
Equipment Cost=0.950
Dud Rate=0.750
Meticulously Designed 45 Equipment Cost=0.925
[Ship] Repair Time=1.040
Dud Rate=0.850
Accuracy=1.200
New Armament 137 [Fleet] Damage=1.010
Damage: Night =1.100
[BoD] Relations: Japanese =1.100
Wake Visibility=0.950
Oshima Tested 38 Dud Rate=0.930
Accuracy=1.070
Torpedo Range=1.070
Speed=1.070
Perfect Surprise 51 [Ship] Initiative=0.980
[Ship] Crit Defense: Structure =0.950
Speed=1.100
Wake Visibility=0.900
Realized Potential 47 Dud Rate=1.010
Accuracy=1.050
Torpedo Range=1.200
Speed=1.150
Silurificio Italiano 33 Equipment Cost=0.950
[Ship] Repair Time=1.010
Dud Rate=0.900
Accuracy=1.100
Silurificio Whitehead 86 [Ship] Initiative=0.925
[Ship] Repair Time=1.020
Accuracy=1.100
Speed=1.200
Slavianka 111 [BoD] Channels: Soviet =1.050
[BoD] Relations: Soviet =1.050
[Ship] Reserves=0.250
[Ship] Experience=1.050
Soviet Labour 24 Equipment Cost=0.850
[Ship] Repair Time=0.970
Dud Rate=1.050
Torpedo Range=1.050
Straight and True 40 Accuracy=1.400
Torpedo Range=1.010
Speed=1.030
Wake Visibility=1.150
The 32nd Customer 117 Equipment Cost=0.900
[Ship] Repair Time=0.980
[BoD] Relations: Italian =1.100
[BoD] Relations: Soviet =1.100
The Lebanese Shore 35 [Ship] Hull Points=1.015
[Ship] Refit Cost=0.990
Equipment Cost=0.975
[Ship] Repair Time=0.975
Threat to the Line 34 [Ship] Initiative=1.010
Equipment Damage=1.100
Damage: Day =1.100
Torpedo Range=1.200
Unerring Seeker 43 Equipment Cost=1.020
Accuracy=1.150
Torpedo Range=1.050
Speed=1.150

Crew Quirks[edit | edit source]

Crew
No results
Trait Name Trait Difficulty Trait List
Mascot
Trait Name Trait Difficulty Trait List
Adores Ginger 10 [Ship] Initiative=0.990
[Fleet] Damage=1.020
[Ship] Sortie Cost=1.050
[BoD] Relations=0.930
Always Has Grease in Fur 10 [Ship] Hull Points=1.010
[Ship] Repair Time=0.950
[Ship] Field Repair=1.040
[BoD] Relations=0.950
Attacks Brooms and Mops 105 [Ship] Hull Points=1.040
[BoD] Relations=1.010
[Ship] Detection Chance=0.025
Pattern Size=1.050
Attacks Rope When Bored 79 [Ship] Gun Damage: Brawl =1.050
[Ship] Gun Hit Chance: Short =0.010
[Ship] Crit Defense=0.990
[BoD] Relations=1.010
Attacks Signal Flags 152 [Fleet] Damage=1.020
[Ship] Crit Defense=1.080
[BoD] Channels=1.050
[BoD] Relations=0.950
Barks Like Mad During Drills 104 [Ship] Gun Rate of Fire=0.950
[Ship] Crit Defense=1.050
[Ship] Hull Points=1.010
[Ship] Gun Fatigue=0.950
Begs for the Captain's Food 116 [Fleet] Damage=1.010
[Fleet] RK Correction=1.010
[Ship] Crit Defense=1.050
[Ship] Director Accuracy=0.950
Big on Gentle Head-Nudges 266 [Ship] Gun Fatigue=0.950
[BoD] Channels=1.050
[BoD] Relations=1.020
[Ship] Reserves=0.150
Boss of the Ship 97 [Ship] Gun Rate of Fire=0.990
[Ship] Crit Defense=0.990
[Ship] A/C Takeoff Time=0.950
[Ship] Experience=1.100
Brushed Fifteen Times a Day 195 [Ship] Gun Penetration=1.050
[Ship] Crit Defense=0.930
[Ship] Crit Defense: Citadel =0.930
[Ship] Refit Cost=1.010
Calls out at Sunrise 97 [BoD] Relations=1.010
[Ship] A/C Opportunity=0.100
[Ship] A/C Spotting Party=0.900
[Ship] A/C Search Chance=0.010
Carries Food Bowl to Mess Hall 70 [Ship] Initiative=0.960
[Ship] Crit Defense=0.990
[Ship] Hull Points=1.010
[Ship] Field Repair=1.010
Chases Paper Airplanes 104 [Ship] Gun AA Chance=0.010
[Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[Ship] Refit Cost=1.010
Chews Anything and Everything 396 [Ship] Gun Burst Chance=0.020
[Ship] Gun Burst Damage=1.250
[Ship] Crit Defense=1.050
[BoD] Channels=1.100
DDT Immunity 73 [Ship] Crit Defense=0.970
[Ship] Crit Defense: Citadel =0.970
[Ship] Hull Points=1.050
[Ship] Gun Fatigue=1.020
Delighted by Grass 101 [Ship] Gun Damage: Base Aid =1.010
[Ship] Gun Fatigue=0.980
[BoD] Relations=1.010
[Ship] A/C Defense: Base Aid =0.980
Determined to Be in the Galley 63 [Ship] Armor: Citadel =1.150
[Ship] Crit Defense=1.010
[Ship] Crit Defense: Citadel =0.950
[Ship] Gun Fatigue=0.970
Dives onto Bunks 182 [Ship] A/C Dive Angle=1.200
[Ship] A/C Bomb Chance=0.015
[Ship] A/C Stability=1.100
[Ship] A/C Weak Points=0.900
Drags Pieces of String Around 172 [Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[Ship] Gun Burst Damage=1.100
[BoD] Relations=1.010
Everybody's Baby 133 [Ship] Armor: Citadel =1.100
[Ship] Crit Defense=0.950
[Ship] Hull Points=1.010
[BoD] Relations=1.020
First Under the Dining Table 80 [Ship] Gun Rate of Fire=0.980
[Ship] Initiative=0.980
[Ship] Gun Critical Chance=0.001
[Ship] Crit Defense=0.960
Free Association 76 [Ship] Initiative=0.990
[Ship] Gun AA Chance=0.010
Deter Chance=0.010
[Ship] Quarterdeck Average Error=0.980
Free Climber 40 [Ship] Gun Hit Chance: Long =0.005
[Ship] Crit Defense=0.990
[Ship] Crit Defense: Structure =0.970
[Ship] Hull Points=1.010
Gnaws on Old Shoes 146 [Ship] Crit Defense=0.960
[Ship] Sortie Cost=0.950
[Ship] Repair Time=1.010
[BoD] Relations=1.030
Grisly Fascinations 155 [Ship] Damage=1.010
[Fleet] Damage=1.010
[Ship] Gun Burst Damage=1.050
[Ship] Gun Damage: Brawl =1.040
Hardly Sees the Sun 55 [Ship] Crit Defense=0.900
[Ship] Crit Defense: Citadel =0.900
[Ship] Hull Points=1.020
[BoD] Relations=0.990
Has a Favorite Blanket 71 [Ship] Damage=1.010
[Ship] Gun Critical Chance=0.001
[Ship] RK Correction=1.030
[Ship] Reserves=0.150
Has a Killer Glare 132 [Ship] Initiative=0.980
[Ship] Damage=1.010
[Ship] Gun Burst Damage=1.100
[Ship] Crit Defense=0.990
Has to See What's in Boxes 15 [Ship] Repair Time=0.970
[BoD] Relations=0.990
[Ship] Experience=1.040
[Fleet] Experience=1.010
Hates Being Moved 63 [Ship] Armor: Citadel =1.200
[Ship] Crit Defense=0.970
[Ship] Hull Points=1.050
[BoD] Relations=0.990
Hates Fishcakes 82 [Ship] Gun Damage: <=3bft =1.040
[Ship] RK Correction: <=3bft =1.020
[Ship] Sortie Cost=1.010
[BoD] Relations=1.010
Hates Jazz 10 [Fleet] Damage=1.010
[Fleet] RK Correction=1.010
[BoD] Relations=0.950
[Fleet] Experience=1.010
Hates Lawn Gnomes 144 [Fleet] Damage=1.010
[Ship] Gun Burst Damage=1.040
[Ship] Hull Points=1.010
[Ship] Refit Cost=1.010
Hates Loud Noises 188 [Ship] Hull Points=1.040
[BoD] Relations=1.030
[Ship] A/C Takeoff Time=0.950
[Ship] A/C Range=1.050
Hates Thunder 81 [Ship] Initiative=0.980
[Ship] Crit Defense=0.940
[Ship] Crit Defense: Citadel =0.940
[Ship] Hull Points=1.010
Haunts the Boilers 98 [Ship] Crit Defense=0.950
[Ship] Speed=1.010
[Ship] Hull Points=1.010
[BoD] Relations=1.010
Interesting 270 [Ship] Initiative=1.050
[BoD] Channels=1.040
[BoD] Relations=1.040
[Ship] Reserves=0.500
Keeps Loot Stashes Around Ship 10 [Ship] Crit Defense=1.010
[Ship] Hull Points=1.040
[Ship] Sortie Cost=0.900
[BoD] Relations=0.990
Leaves Toys Everywhere 10 [Ship] Repair Time=0.950
[BoD] Channels=1.010
[BoD] Relations=0.980
[Ship] Reserves=0.100
Likes to Be High Up 135 [Ship] Hull Points=1.020
[BoD] Relations=1.020
Attack=1.025
[Ship] A/C Range=1.050
Likes to Sit on Bridge Instruments 120 [Ship] RK Correction=1.050
[BoD] Relations=1.020
Integration=0.970
[Ship] Director Accuracy=0.970
Loves Being Chased 202 [Ship] Crit Defense=0.990
[Ship] Speed=1.010
[Ship] Hull Points=1.020
[BoD] Relations=1.050
Loves Whistles 103 [Ship] Crit Defense=0.950
[Ship] Gun Fatigue=0.970
[Ship] Reserves=0.200
[Ship] Detection Chance=0.020
Manhattan Transfers 22 [Ship] Speed=1.030
[Ship] Gun Fatigue=1.010
[Ship] Refit Cost=0.950
[Ship] Repair Time=0.900
Mascot Affinity 182 [Ship] Speed=1.010
[Ship] Gun Fatigue=0.950
[Ship] Refit Cost=0.970
[Ship] Reserves=1.000
Mysterious Ticking Sound 140 [Ship] Gun Rate of Fire=0.975
[Ship] Initiative=0.900
[Ship] Gun Penetration=1.010
[Ship] Crit Defense: Citadel =1.050
Naps in Strange Places 107 [Ship] Initiative=0.990
[Ship] Crit Defense=1.010
[Ship] Gun Fatigue=0.950
[Ship] Reserves=0.250
Needs Hugs 473 [Ship] Gun Rate of Fire=1.100
[BoD] Channels=1.100
[BoD] Relations=1.130
[Ship] Reserves=0.150
Never Puts on Weight 10 [Ship] Weight Capacity=1.010
[Ship] Crit Defense=0.990
[Ship] Gun Fatigue=0.950
[BoD] Channels=0.900
Obsessive Mouser 79 [Ship] Initiative=0.990
[Ship] Gun AA Chance=0.010
[Ship] Crit Defense=0.980
[Ship] Reserves=0.050
One Eye Open 109 [Ship] Initiative=0.850
[Ship] RK Correction=0.990
[Ship] Crit Defense=0.990
[Ship] Gun Fatigue=1.025
Plays in Puddles 180 [Ship] RK Correction: <=3bft =1.050
[Ship] Gun Penetration=1.040
[Ship] Speed=1.010
[BoD] Relations=1.010
Plays with Bell Rope 325 [Ship] Initiative=0.970
[Ship] Crit Defense=0.970
[BoD] Channels=1.090
[BoD] Relations=1.020
Races Back and Forth on Deck 124 [Ship] Initiative=0.960
[Ship] Crit Defense=1.010
[Ship] Speed=1.010
[BoD] Relations=1.020
Rides Shoulders 138 [Fleet] Damage=1.010
[Ship] Hull Points=1.010
[Ship] Refit Cost=1.020
[Fleet] Experience=1.010
Runs in Circles 86 [Ship] Initiative=0.990
[Ship] Gun Fatigue=0.930
[BoD] Relations=0.990
[Ship] Reserves=0.200
Runs Toward Shouting 324 [Ship] Initiative=0.950
[Ship] Crit Defense=1.010
[BoD] Channels=1.100
[BoD] Relations=1.010
Shouts "Beautiful!" 455 [Ship] Refit Cost=1.050
[Ship] Repair Time=0.990
[BoD] Channels=1.100
[BoD] Relations=1.100
Sings for the Crew 10 [Fleet] Initiative=1.060
[Ship] Gun Fatigue=0.950
[Ship] Repair Time=0.950
[BoD] Relations=1.010
Sits Next to People on Benches 141 [Ship] Gun Fatigue=0.970
[Ship] Cost: Personnel =0.970
[BoD] Relations=1.020
[Ship] Reserves=0.150
Sleeps in Gun Barrels 83 [Ship] Gun Critical Chance=0.001
[Ship] Gun FC System Training=0.950
[Ship] RK Correction=1.050
[Ship] Hull Points=1.020
Sleeps in Laundry Baskets 114 [Ship] Gun Critical Chance=0.001
[Ship] Gun Hit Chance: Short =0.010
[BoD] Relations=1.020
[Ship] A/C Critical Chance=1.010
So! Excited! 142 [Ship] Initiative=0.950
[Ship] Crit Defense=1.010
[Ship] Hull Points=1.020
[BoD] Relations=1.020
Stalks Random Midshipmen 98 [Ship] Gun Rate of Fire=0.980
[Ship] A/C Defense=0.990
[Ship] A/C Takeoff Time=0.950
[Ship] Experience=1.070
Steals Hats 100 [Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[Ship] Crit Defense=1.010
[Ship] A/C Spotting Party=0.800
Suspicious of the Belle 100 [Ship] Initiative=0.970
[Ship] Damage=1.010
[Ship] RK Correction=1.010
[BoD] Channels=1.010
Swears Like a Sailor 139 [Ship] Crit Defense=0.990
[BoD] Channels=0.990
[BoD] Relations=1.030
[Ship] Reserves=0.300
Tackles Other Mascots 129 [Ship] Crit Defense=0.970
[Ship] Gun Fatigue=0.950
[BoD] Relations=1.010
[Ship] Reserves=0.100
Team Spirited 210 [Ship] Gun Fatigue=0.850
[Ship] Sortie Cost=1.100
[Ship] Field Repair=1.050
[BoD] Relations=1.025
Tolerant of Clothes 560 [Ship] Crit Defense=0.950
[Ship] Sortie Cost=0.990
[BoD] Channels=1.250
[BoD] Relations=1.020
Trying to Figure Out Doors 95 [Ship] Hull Points=1.020
[Ship] A/C Search Chance=0.010
[Ship] Experience=1.050
[Fleet] Experience=1.010
Twitchy Before Attacks 118 [Ship] Initiative=0.960
[Ship] Damage=1.010
[Ship] Crit Defense=0.960
[BoD] Relations=1.010
Ube Affinity 133 [Ship] Initiative=0.950
[Ship] Speed=1.010
[Ship] Hull Points=1.075
[Ship] Field Repair=1.075
Voyeur 52 [Ship] Initiative=0.980
[Ship] Damage=1.010
[Ship] Crit Defense=1.020
[Ship] Director Accuracy=0.960
Watches Aircraft 176 [Ship] Gun Elevation Angle=1.100
[Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[BoD] Channels=1.020
Watches Rain Fall 59 [Ship] Gun Damage: >=6bft =1.030
[Ship] RK Correction: >=6bft =1.030
[Ship] Crit Defense=0.990
[Ship] Director Accuracy: >=7bft =0.970