Quirk: Difference between revisions

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== Quarterdeck ==
{{CollapsibleTableWithHeader|Quarterdeck|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Quarterdeck}}
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{{CollapsibleTableWithHeader|Rangekeeper|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Rangekeeper}}
{{CollapsibleTableWithHeader|Rangekeeper|{{TraitLineNoTypeHeader}}|{{QueryTraitsBySource|{{PAGENAME}}|Rangekeeper}}

Revision as of 21:42, 23 May 2023

Quirks are a component of R&D. They are found on all pieces of equipment. Quirks are special, and can come with rare or unique stat changes.

Aircraft
Trait Name Trait Difficulty Trait List
Acrobat 17 Equipment Cost: Rare Materials =1.050
Low Opportunity=0.250
Attack=1.075
Defense=0.950
Advantages of Youth 41 [Ship] Repair Time=0.990
Search Chance=0.010
Weak Points=0.950
Structure=1.050
Arsenal de l’Aéronautique 204 Equipment Cost=1.050
[BoD] Channels=1.050
[BoD] Relations: French =1.050
[Ship] Experience=1.080
Bells & Whistles 56 Equipment Cost=1.050
Torpedo Chance=0.030
Stability=1.100
Structure=1.100
Best of Both Worlds 113 [BoD] Channels: Japanese =1.170
Torpedo Chance=0.010
Torpedo Chance: <=3500T =0.050
Stability=1.250
Bird of Prey 83 [BoD] Channels: German =1.050
[BoD] Relations: German =1.050
Bomb Chance=0.010
Pilot Quality=1.040
Blockader 90 Search Chance=0.050
Weak Points=1.100
Footprint=0.900
[Ship] A/C Takeoff Time=0.925
Cursed Precision 10 Equipment Damage=1.350
Bomb Chance=0.010
Pilot Quality=1.010
Structure=0.900
Destructive 10 Equipment Damage=1.100
Damage: 5000-15000T =1.200
Bomb V Penetration=0.900
Bomb H Penetration=0.900
El Chato 85 [Ship] Initiative=0.970
Equipment Cost=0.950
[BoD] Channels: Soviet =1.070
Opportunity=0.075
Elegant 53 [BoD] Relations: US =1.020
Search Chance=0.020
[Ship] Experience=1.050
Everywhere the Fleet Goes 83 [BoD] Channels: French =1.100
Search Chance=0.025
Range=1.100
Expertise 39 Stability=1.040
Defense=0.960
Weak Points=0.960
Structure=1.040
Eyes of the Kriegsmarine 116 [BoD] Channels: German =1.170
Search Chance=0.010
Defense=0.950
Weak Points=0.900
Famous 99 Equipment Cost=0.950
[BoD] Channels=1.010
[BoD] Relations=1.010
Bomb Chance=0.010
Fides, Spes et Caritas 132 Equipment Cost: Personnel =1.250
[BoD] Channels: UK =1.075
[Ship] Reserves=0.500
Opportunity=1.000
Giant Slayer 49 Bomb H Penetration=1.050
Bomb Chance=0.010
Torpedo Chance=0.010
Stability=1.075
High above the Trade Lanes 59 Equipment Cost=0.900
[Ship] A/C Takeoff Time=0.975
Range=1.100
[Ship] Experience=1.040
Individuality 81 [Ship] Repair Time=1.030
[BoD] Relations=1.010
Search Chance=0.030
Footprint=0.950
Iron Works 96 Equipment Cost: Steel =1.050
Weak Points=0.750
Structure=1.200
Range=0.950
Last of the Old Breed 48 Equipment Cost=0.900
Defense=0.900
Weak Points=1.050
Structure=1.050
License on Inspiration 42 Search Chance=0.010
Defense=0.975
Structure=1.050
Range=1.050
Lioré & Olivier 50 Equipment Cost=1.010
[Ship] Repair Time=1.010
[BoD] Relations: French =1.020
Opportunity=1.000
Long Service 48 Search Chance=0.023
Weak Points=0.925
[Ship] A/C Takeoff Time=0.950
Mainstay of the Fleet 35 [Ship] Repair Time=0.980
[BoD] Relations: Japanese =1.020
Search Chance=0.015
Range=1.050
Make Do 43 [BoD] Relations: UK =1.020
Torpedo Chance=0.010
Torpedo Chance: >=10000T =0.050
Weak Points=0.800
Many Firsts 96 [BoD] Channels: UK =1.100
Opportunity=1.000
Bomb Chance=0.010
Weak Points=0.950
Number Three 54 Equipment Cost=0.950
[Ship] Repair Time=0.990
Stability=1.100
[Fleet] Experience=1.010
Panic at 1800 Revs 26 Dive Angle=1.075
Bomb Chance=0.025
Stability=1.050
Defense=0.975
Precision Bombing 40 Equipment Cost=1.010
[Ship] Repair Time=1.010
Stability=1.200
Structure=1.050
Quite an Impression 55 Opportunity=1.000
Defense=0.900
Weak Points=0.950
Range=1.100
Silk Armor 63 Dive Angle=0.900
Defense=0.960
Weak Points=0.850
Structure=1.110
Smart Contracts 94 Equipment Cost=0.850
[Ship] Repair Time=0.980
[BoD] Channels=1.010
[Fleet] Experience=1.010
Something Old, Something New 66 Equipment Cost=0.950
[BoD] Relations: German =1.010
[Ship] Reserves=0.250
Search Chance=0.010
Spanish Service 44 Search Chance=0.005
Defense=0.950
Weak Points=0.950
Structure=1.050
Steady 26 Torpedo Chance=0.040
Stability=1.100
Pilot Quality=1.050
Defense=0.990
Steam Pigeon 66 Search Chance=0.040
Weak Points=0.900
Structure=1.100
Range=1.050
Stubborn Advancement 46 Equipment Cost=1.020
[Ship] Repair Time=1.030
[BoD] Relations: Soviet =1.010
[Ship] Experience=1.060
Surprise Attack 10 [BoD] Channels=0.990
Critical Chance=1.050
Pilot Quality=1.060
Weak Points=0.975
Survivor 52 Equipment Cost=0.975
Search Chance=0.010
Structure=1.050
[Ship] Experience=1.030
Terrestrial 31 Equipment Cost=0.950
[Ship] Repair Time=0.990
Search Chance: Base Aid =0.050
Defense: Base Aid =0.850
The Battle of New York 125 [BoD] Channels=1.010
[BoD] Relations=1.010
[Ship] Reserves=0.250
[Ship] Experience=1.010
Tropical Requirements 60 Equipment Cost=1.100
Weak Points=0.925
Structure=1.100
Range=1.100
Unbelievable 87 [BoD] Relations: US =1.050
Opportunity=0.100
Search Chance=0.020
Defense=0.975
Structure=1.100
Versatile 56 Stability=1.150
Structure=1.050
Range=1.050
[Ship] Experience=1.030
War Veteran 30 Search Chance=0.018
Defense=0.950
Range=1.025
[Ship] Experience=1.020
Wichita Built 85 [Ship] Repair Time=0.980
[BoD] Channels: US =1.100
Critical Chance=1.075
Search Chance=0.013
ASDIC
Trait Name Trait Difficulty Trait List
Comm. Physische Strijdmiddelen 61 Crit Defense: Conn =0.975
Equipment Cost=0.900
[Fleet] Experience=1.010
Integration=0.990
Discovery of Sound 108 [Ship] Repair Time=0.990
[BoD] Channels=1.020
[Ship] Detection Chance: >=4bft =0.050
Integration=0.980
GEMA 28 Crit Defense: Citadel =0.900
[Ship] Repair Time=0.990
[Ship] Detection Chance: <=3bft =0.050
Power=1.010
Knows its Master 39 [Ship] Initiative=0.985
Beam Depth=1.075
Power=1.001
Integration=0.985
Perfect Fidelity 35 Crit Defense: Citadel =0.925
Crit Defense: Fore & Aft =0.925
[Ship] Detection Chance=0.030
Integration=0.980
Perfection 8
Pre-War Training 46 Crit Defense: Conn =1.250
Equipment Cost: Personnel =1.500
[Ship] Experience=1.100
Integration=0.915
Production Collaboration 45 Equipment Cost=0.750
[Ship] Repair Time=0.975
[Ship] Field Repair=1.010
[BoD] Channels: German =1.010
Ready to Hunt 35 Equipment Cost=0.950
Beam Depth=1.100
Power=1.005
Integration=0.950
Teamwork 35 Equipment Weight=0.990
[Ship] Detection Chance=0.050
Power=1.008
Integration=0.925
The Board is Set 37 Equipment Weight=0.930
Crit Defense: Conn =0.990
[Ship] Detection Chance: <=3bft =0.010
Power=1.005
The Point is Attack 18 [Ship] Detection Chance=0.010
[Ship] Detection Chance: <=3bft =0.010
Power=1.010
Integration=0.975
Crew
No results
Trait Name Trait Difficulty Trait List
Director
Trait Name Trait Difficulty Trait List
A Fresh Start 24 Correction=1.030
Equipment Cost=0.960
[Ship] Repair Time=0.990
Accuracy=0.930
Admiral Togo's Vision 73 Rate of Fire=0.970
[Ship] Initiative=0.950
Damage: Long =1.300
Hit Chance: Long =0.010
Arma Fire Control 34 Correction=1.090
Equipment Weight=0.990
Accuracy=0.960
Calculation Time=0.960
Battleship Holiday 79 Damage: 5000-15000T =1.275
Hit Chance: 5000-15000T =0.020
[Ship] Repair Time=0.990
[BoD] Channels: French =1.100
Centralized Control 38 Rate of Fire=1.010
Correction=1.150
[Ship] Experience=1.010
Accuracy=0.900
Cleverly Disguised 57 [BoD] Channels: UK =0.900
[BoD] Relations: German =1.100
[Ship] Reserves=0.250
[Ship] Experience=1.010
Cloak of Darkness 60 Rate of Fire: Night =0.950
[BoD] Relations: Japanese =1.050
Night Operations=0.750
[Ship] Torpedo Accuracy: Brawl =1.020
Destroyer of Destroyers 74 [Ship] Initiative=0.930
Damage: DD =1.250
Damage: Night =1.050
Night Operations=0.950
Dizzying Heights 116 [Ship] Initiative=0.920
Hit Chance: Long =0.010
[BoD] Relations: UK =1.100
Accuracy: Day =0.900
Emphasis on Agility 84 Rate of Fire=0.990
[Ship] Initiative=0.910
Critical Chance=0.010
Equipment Cost=0.990
Emphasis on Speed 23 Correction: >=35kts =1.050
[Ship] Speed=1.030
Equipment Cost=0.980
Accuracy: >=35kts =0.950
Fabbrica OLAP 79 Equipment Cost=0.975
[BoD] Channels: Italian =1.100
Accuracy: Day =0.925
Calculation Time=0.970
Far-Sighted 67 [Ship] Initiative=0.950
Damage: Long =1.150
Damage: Day =1.050
Accuracy: Long =0.925
Flexible Solution 33 Damage: Day =1.100
Equipment Weight=0.950
Equipment Cost=0.975
Accuracy=0.970
For Any Target 59 [Ship] Initiative=0.960
Burst Chance=0.020
Equipment Damage=1.030
Accuracy=0.970
GE Fire Control 41 Correction=1.070
Equipment Weight=0.980
Accuracy=0.910
Calculation Time=0.950
Hazemeyer 80 Rate of Fire=0.975
Correction: <=6bft =1.100
Equipment Cost=0.950
[BoD] Channels: German =1.100
Initiative 90 Rate of Fire=0.990
[Ship] Initiative=0.900
Equipment Damage=1.010
Critical Chance=0.010
Little Gun Club 34 Rate of Fire=0.970
Equipment Damage=1.075
Damage: >=10000T =1.200
Accuracy: Day =0.975
Long Labour Rewarded 163 [Ship] Initiative=0.960
Damage: Brawl =1.125
Equipment Cost=0.980
[BoD] Channels: Soviet =1.300
Long Range Strategies 79 Damage: Long =1.100
Correction: Day =1.050
Hit Chance: Long =0.020
[BoD] Relations: Japanese =1.100
Modern Warfare 80 Correction: >=35kts =1.050
Equipment Cost=1.100
[Ship] Reserves=0.500
Accuracy: >=35kts =0.950
Monsieur le Duc 171 [BoD] Channels: French =1.100
[BoD] Relations: French =1.150
[Ship] Reserves=0.500
Accuracy=0.950
No Defense 86 [Ship] Initiative=0.900
Damage: Brawl =1.100
Hit Chance: Short =0.010
Equipment Cost=0.970
Old Friendships 176 [BoD] Relations: French =1.100
[BoD] Relations: Italian =1.100
[BoD] Relations: Japanese =1.100
[BoD] Relations: UK =1.100
Pre-War Planning 81 Equipment Cost=0.950
[BoD] Channels=1.010
[Ship] Reserves=0.100
[Ship] Experience=1.030
Roman Gifts 92 [BoD] Channels: Italian =1.100
[Ship] Experience=1.050
Accuracy=0.940
Calculation Time=0.980
Simplicity Itself 28 Equipment Weight=0.960
Equipment Cost=0.950
[Ship] Repair Time=0.980
Accuracy=0.990
Solving the Right Problem 88 Equipment Weight=0.970
Crit Defense: Structure =0.900
[BoD] Channels: US =1.100
Accuracy=0.900
Stargazing 60 Correction=1.020
[Ship] RK Correction: <=3bft =1.020
Equipment Cost=0.990
[BoD] Channels=1.010
Structure and Organisation 113 Correction=1.030
[Fleet] Experience=1.040
Accuracy=0.970
Calculation Time=0.970
Summit of Expertise 56 Rate of Fire=0.960
[Ship] Initiative=0.970
Damage: Day =1.150
Equipment Weight=0.975
Systems Thinking 41 Rate of Fire=0.990
Equipment Damage=1.040
Equipment Weight=0.925
Accuracy=0.950
The Demands of Modernity 116 Correction: >=35kts =1.150
Equipment Cost=0.990
[BoD] Channels: French =1.200
Accuracy: >=35kts =0.900
The Four Feathers 50 Rate of Fire: Day =0.975
[Ship] Initiative=0.975
[Ship] Speed=1.025
Accuracy=0.900
The Free Market 95 Equipment Cost=0.950
[Ship] Repair Time=0.970
[BoD] Channels: UK =1.100
[Fleet] Experience=1.010
The Gunnery Revolution 110 Rate of Fire=0.950
[Ship] Initiative=0.940
[BoD] Channels: UK =1.100
Accuracy=0.980
The Jutland System 71 Rate of Fire=0.940
Damage: Day =1.150
Hit Chance: Short =0.020
Equipment Weight=0.800
The New Problem 56 Rate of Fire=0.970
[Ship] Initiative=0.970
Burst Chance=0.010
Deter Chance=0.020
The Quest for Advantage 68 Rate of Fire=0.960
[Ship] Initiative=0.980
Equipment Damage=1.020
Penetration=1.050
The Standard System 29 Correction=1.075
Equipment Cost=0.980
Accuracy=0.920
Calculation Time=0.990
Trial and Test 101 Equipment Cost=0.950
[Ship] Repair Time=0.990
[BoD] Relations: Soviet =1.100
[Ship] Reserves=0.250
Mascot
Trait Name Trait Difficulty Trait List
Adores Ginger 10 [Ship] Initiative=0.990
[Fleet] Damage=1.020
[Ship] Sortie Cost=1.050
[BoD] Relations=0.930
Always Has Grease in Fur 10 [Ship] Hull Points=1.010
[Ship] Repair Time=0.950
[Ship] Field Repair=1.040
[BoD] Relations=0.950
Attacks Brooms and Mops 105 [Ship] Hull Points=1.040
[BoD] Relations=1.010
[Ship] Detection Chance=0.025
Pattern Size=1.050
Attacks Rope When Bored 79 [Ship] Gun Damage: Brawl =1.050
[Ship] Gun Hit Chance: Short =0.010
[Ship] Crit Defense=0.990
[BoD] Relations=1.010
Attacks Signal Flags 152 [Fleet] Damage=1.020
[Ship] Crit Defense=1.080
[BoD] Channels=1.050
[BoD] Relations=0.950
Barks Like Mad During Drills 104 [Ship] Gun Rate of Fire=0.950
[Ship] Crit Defense=1.050
[Ship] Hull Points=1.010
[Ship] Gun Fatigue=0.950
Begs for the Captain's Food 116 [Fleet] Damage=1.010
[Fleet] RK Correction=1.010
[Ship] Crit Defense=1.050
[Ship] Director Accuracy=0.950
Big on Gentle Head-Nudges 266 [Ship] Gun Fatigue=0.950
[BoD] Channels=1.050
[BoD] Relations=1.020
[Ship] Reserves=0.150
Boss of the Ship 97 [Ship] Gun Rate of Fire=0.990
[Ship] Crit Defense=0.990
[Ship] A/C Takeoff Time=0.950
[Ship] Experience=1.100
Brushed Fifteen Times a Day 195 [Ship] Gun Penetration=1.050
[Ship] Crit Defense=0.930
[Ship] Crit Defense: Citadel =0.930
[Ship] Refit Cost=1.010
Calls out at Sunrise 97 [BoD] Relations=1.010
[Ship] A/C Opportunity=0.100
[Ship] A/C Spotting Party=0.900
[Ship] A/C Search Chance=0.010
Carries Food Bowl to Mess Hall 70 [Ship] Initiative=0.960
[Ship] Crit Defense=0.990
[Ship] Hull Points=1.010
[Ship] Field Repair=1.010
Chases Paper Airplanes 104 [Ship] Gun AA Chance=0.010
[Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[Ship] Refit Cost=1.010
Chews Anything and Everything 396 [Ship] Gun Burst Chance=0.020
[Ship] Gun Burst Damage=1.250
[Ship] Crit Defense=1.050
[BoD] Channels=1.100
DDT Immunity 73 [Ship] Crit Defense=0.970
[Ship] Crit Defense: Citadel =0.970
[Ship] Hull Points=1.050
[Ship] Gun Fatigue=1.020
Delighted by Grass 101 [Ship] Gun Damage: Base Aid =1.010
[Ship] Gun Fatigue=0.980
[BoD] Relations=1.010
[Ship] A/C Defense: Base Aid =0.980
Determined to Be in the Galley 63 [Ship] Armor: Citadel =1.150
[Ship] Crit Defense=1.010
[Ship] Crit Defense: Citadel =0.950
[Ship] Gun Fatigue=0.970
Dives onto Bunks 182 [Ship] A/C Dive Angle=1.200
[Ship] A/C Bomb Chance=0.015
[Ship] A/C Stability=1.100
[Ship] A/C Weak Points=0.900
Drags Pieces of String Around 172 [Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[Ship] Gun Burst Damage=1.100
[BoD] Relations=1.010
Everybody's Baby 133 [Ship] Armor: Citadel =1.100
[Ship] Crit Defense=0.950
[Ship] Hull Points=1.010
[BoD] Relations=1.020
First Under the Dining Table 80 [Ship] Gun Rate of Fire=0.980
[Ship] Initiative=0.980
[Ship] Gun Critical Chance=0.001
[Ship] Crit Defense=0.960
Free Association 76 [Ship] Initiative=0.990
[Ship] Gun AA Chance=0.010
Deter Chance=0.010
[Ship] Quarterdeck Average Error=0.980
Free Climber 40 [Ship] Gun Hit Chance: Long =0.005
[Ship] Crit Defense=0.990
[Ship] Crit Defense: Structure =0.970
[Ship] Hull Points=1.010
Gnaws on Old Shoes 146 [Ship] Crit Defense=0.960
[Ship] Sortie Cost=0.950
[Ship] Repair Time=1.010
[BoD] Relations=1.030
Grisly Fascinations 155 [Ship] Damage=1.010
[Fleet] Damage=1.010
[Ship] Gun Burst Damage=1.050
[Ship] Gun Damage: Brawl =1.040
Hardly Sees the Sun 55 [Ship] Crit Defense=0.900
[Ship] Crit Defense: Citadel =0.900
[Ship] Hull Points=1.020
[BoD] Relations=0.990
Has a Favorite Blanket 71 [Ship] Damage=1.010
[Ship] Gun Critical Chance=0.001
[Ship] RK Correction=1.030
[Ship] Reserves=0.150
Has a Killer Glare 132 [Ship] Initiative=0.980
[Ship] Damage=1.010
[Ship] Gun Burst Damage=1.100
[Ship] Crit Defense=0.990
Has to See What's in Boxes 15 [Ship] Repair Time=0.970
[BoD] Relations=0.990
[Ship] Experience=1.040
[Fleet] Experience=1.010
Hates Being Moved 63 [Ship] Armor: Citadel =1.200
[Ship] Crit Defense=0.970
[Ship] Hull Points=1.050
[BoD] Relations=0.990
Hates Fishcakes 82 [Ship] Gun Damage: <=3bft =1.040
[Ship] RK Correction: <=3bft =1.020
[Ship] Sortie Cost=1.010
[BoD] Relations=1.010
Hates Jazz 10 [Fleet] Damage=1.010
[Fleet] RK Correction=1.010
[BoD] Relations=0.950
[Fleet] Experience=1.010
Hates Lawn Gnomes 144 [Fleet] Damage=1.010
[Ship] Gun Burst Damage=1.040
[Ship] Hull Points=1.010
[Ship] Refit Cost=1.010
Hates Loud Noises 188 [Ship] Hull Points=1.040
[BoD] Relations=1.030
[Ship] A/C Takeoff Time=0.950
[Ship] A/C Range=1.050
Hates Thunder 81 [Ship] Initiative=0.980
[Ship] Crit Defense=0.940
[Ship] Crit Defense: Citadel =0.940
[Ship] Hull Points=1.010
Haunts the Boilers 98 [Ship] Crit Defense=0.950
[Ship] Speed=1.010
[Ship] Hull Points=1.010
[BoD] Relations=1.010
Interesting 270 [Ship] Initiative=1.050
[BoD] Channels=1.040
[BoD] Relations=1.040
[Ship] Reserves=0.500
Keeps Loot Stashes Around Ship 10 [Ship] Crit Defense=1.010
[Ship] Hull Points=1.040
[Ship] Sortie Cost=0.900
[BoD] Relations=0.990
Leaves Toys Everywhere 10 [Ship] Repair Time=0.950
[BoD] Channels=1.010
[BoD] Relations=0.980
[Ship] Reserves=0.100
Likes to Be High Up 135 [Ship] Hull Points=1.020
[BoD] Relations=1.020
Attack=1.025
[Ship] A/C Range=1.050
Likes to Sit on Bridge Instruments 120 [Ship] RK Correction=1.050
[BoD] Relations=1.020
Integration=0.970
[Ship] Director Accuracy=0.970
Loves Being Chased 202 [Ship] Crit Defense=0.990
[Ship] Speed=1.010
[Ship] Hull Points=1.020
[BoD] Relations=1.050
Loves Whistles 103 [Ship] Crit Defense=0.950
[Ship] Gun Fatigue=0.970
[Ship] Reserves=0.200
[Ship] Detection Chance=0.020
Manhattan Transfers 22 [Ship] Speed=1.030
[Ship] Gun Fatigue=1.010
[Ship] Refit Cost=0.950
[Ship] Repair Time=0.900
Mascot Affinity 182 [Ship] Speed=1.010
[Ship] Gun Fatigue=0.950
[Ship] Refit Cost=0.970
[Ship] Reserves=1.000
Mysterious Ticking Sound 140 [Ship] Gun Rate of Fire=0.975
[Ship] Initiative=0.900
[Ship] Gun Penetration=1.010
[Ship] Crit Defense: Citadel =1.050
Naps in Strange Places 107 [Ship] Initiative=0.990
[Ship] Crit Defense=1.010
[Ship] Gun Fatigue=0.950
[Ship] Reserves=0.250
Needs Hugs 473 [Ship] Gun Rate of Fire=1.100
[BoD] Channels=1.100
[BoD] Relations=1.130
[Ship] Reserves=0.150
Never Puts on Weight 10 [Ship] Weight Capacity=1.010
[Ship] Crit Defense=0.990
[Ship] Gun Fatigue=0.950
[BoD] Channels=0.900
Obsessive Mouser 79 [Ship] Initiative=0.990
[Ship] Gun AA Chance=0.010
[Ship] Crit Defense=0.980
[Ship] Reserves=0.050
One Eye Open 109 [Ship] Initiative=0.850
[Ship] RK Correction=0.990
[Ship] Crit Defense=0.990
[Ship] Gun Fatigue=1.025
Plays in Puddles 180 [Ship] RK Correction: <=3bft =1.050
[Ship] Gun Penetration=1.040
[Ship] Speed=1.010
[BoD] Relations=1.010
Plays with Bell Rope 325 [Ship] Initiative=0.970
[Ship] Crit Defense=0.970
[BoD] Channels=1.090
[BoD] Relations=1.020
Races Back and Forth on Deck 124 [Ship] Initiative=0.960
[Ship] Crit Defense=1.010
[Ship] Speed=1.010
[BoD] Relations=1.020
Rides Shoulders 138 [Fleet] Damage=1.010
[Ship] Hull Points=1.010
[Ship] Refit Cost=1.020
[Fleet] Experience=1.010
Runs in Circles 86 [Ship] Initiative=0.990
[Ship] Gun Fatigue=0.930
[BoD] Relations=0.990
[Ship] Reserves=0.200
Runs Toward Shouting 324 [Ship] Initiative=0.950
[Ship] Crit Defense=1.010
[BoD] Channels=1.100
[BoD] Relations=1.010
Shouts "Beautiful!" 455 [Ship] Refit Cost=1.050
[Ship] Repair Time=0.990
[BoD] Channels=1.100
[BoD] Relations=1.100
Sings for the Crew 10 [Fleet] Initiative=1.060
[Ship] Gun Fatigue=0.950
[Ship] Repair Time=0.950
[BoD] Relations=1.010
Sits Next to People on Benches 141 [Ship] Gun Fatigue=0.970
[Ship] Cost: Personnel =0.970
[BoD] Relations=1.020
[Ship] Reserves=0.150
Sleeps in Gun Barrels 83 [Ship] Gun Critical Chance=0.001
[Ship] Gun FC System Training=0.950
[Ship] RK Correction=1.050
[Ship] Hull Points=1.020
Sleeps in Laundry Baskets 114 [Ship] Gun Critical Chance=0.001
[Ship] Gun Hit Chance: Short =0.010
[BoD] Relations=1.020
[Ship] A/C Critical Chance=1.010
So! Excited! 142 [Ship] Initiative=0.950
[Ship] Crit Defense=1.010
[Ship] Hull Points=1.020
[BoD] Relations=1.020
Stalks Random Midshipmen 98 [Ship] Gun Rate of Fire=0.980
[Ship] A/C Defense=0.990
[Ship] A/C Takeoff Time=0.950
[Ship] Experience=1.070
Steals Hats 100 [Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[Ship] Crit Defense=1.010
[Ship] A/C Spotting Party=0.800
Suspicious of the Belle 100 [Ship] Initiative=0.970
[Ship] Damage=1.010
[Ship] RK Correction=1.010
[BoD] Channels=1.010
Swears Like a Sailor 139 [Ship] Crit Defense=0.990
[BoD] Channels=0.990
[BoD] Relations=1.030
[Ship] Reserves=0.300
Tackles Other Mascots 129 [Ship] Crit Defense=0.970
[Ship] Gun Fatigue=0.950
[BoD] Relations=1.010
[Ship] Reserves=0.100
Team Spirited 210 [Ship] Gun Fatigue=0.850
[Ship] Sortie Cost=1.100
[Ship] Field Repair=1.050
[BoD] Relations=1.025
Tolerant of Clothes 560 [Ship] Crit Defense=0.950
[Ship] Sortie Cost=0.990
[BoD] Channels=1.250
[BoD] Relations=1.020
Trying to Figure Out Doors 95 [Ship] Hull Points=1.020
[Ship] A/C Search Chance=0.010
[Ship] Experience=1.050
[Fleet] Experience=1.010
Twitchy Before Attacks 118 [Ship] Initiative=0.960
[Ship] Damage=1.010
[Ship] Crit Defense=0.960
[BoD] Relations=1.010
Ube Affinity 133 [Ship] Initiative=0.950
[Ship] Speed=1.010
[Ship] Hull Points=1.075
[Ship] Field Repair=1.075
Voyeur 52 [Ship] Initiative=0.980
[Ship] Damage=1.010
[Ship] Crit Defense=1.020
[Ship] Director Accuracy=0.960
Watches Aircraft 176 [Ship] Gun Elevation Angle=1.100
[Ship] Gun Burst Chance=0.010
[Ship] Gun Deter Chance=0.010
[BoD] Channels=1.020
Watches Rain Fall 59 [Ship] Gun Damage: >=6bft =1.030
[Ship] RK Correction: >=6bft =1.030
[Ship] Crit Defense=0.990
[Ship] Director Accuracy: >=7bft =0.970

Naval Rifles[edit | edit source]

Equipment Type Name Source Difficulty Effect 1 Effect 2 Effect 3 Effect 4
Naval Rifle Defense of the Kaiserliche Marine 166 Elevation Angle 1.25% Damage: Day 1.08% Load Angle 3% [BoD] Channels: German 1.3%
Naval Rifle A Gift from an Enemy 25 Rate of Fire: Night 0.91% Damage: Night 1.15% [BoD] Channels: German 0.9% [BoD] Relations: German 1.1%
Naval Rifle À l'attaque! 67 Rate of Fire 0.96% Equipment Damage 1.05% Damage: >=10000T 1.35% Critical Chance 0.06%
Naval Rifle A Little Extra 73 Rate of Fire: Night 0.99% Damage: <=3bft 1.15% Damage: >=8bft 1.2% [BoD] Relations: French 1.1%
Naval Rifle A Place in the Sun 174 [Ship] Initiative 0.96% [BoD] Channels: German 1.15% [BoD] Channels: UK 0.9% [BoD] Relations: German 1.35%
Naval Rifle Airminded 166 AA Chance%0.035 • Burst Chance%0.045 • Deter Chance%0.070 • [BoD] Relations: UK %1.300
Naval Rifle Always Adaptable 74 Damage: <=10000T %1.100 • Correction: >=8bft %1.150 • Fatigue%0.980 • [BoD] Relations: Soviet %1.100
Naval Rifle Always Superior 94 [Ship] Initiative%0.940 • Damage: Brawl %1.200 • Damage: >=6bft %1.300 • [BoD] Channels%1.010
Naval Rifle Para Bellum 51 Burst Damage%1.100 • Damage: Long %1.250 • Damage: <=10000T %1.200 • Correction: <=3bft %1.100
Naval Rifle Any Challenge 58 [Ship] Initiative%0.970 • Equipment Damage%1.200 • Damage: >=6bft %1.200 • Correction%1.040
Naval Rifle Arctic Kiss 94 [Ship] Initiative%1.050 • Damage: >=6bft %1.250 • Correction: >=6bft %1.250 • [BoD] Relations: Soviet %1.200
Naval Rifle Arming All Sides 81 Equipment Cost%0.700 • [Ship] Repair Time%0.980 • [Ship] Field Repair%1.040 • [BoD] Channels: Italian %1.100
Naval Rifle At Home in Placid Waters 87 Damage: <=3bft %1.300 • Damage: Base Aid %1.300 • Correction: <=3bft %1.300 • [BoD] Relations: Italian %1.100
Naval Rifle Battle-Ready 125 Damage: <=3bft %1.250 • Damage: >=10000T %1.150 • [BoD] Channels: Italian %1.200 • [BoD] Relations: Italian %1.050
Naval Rifle Be Prepared 120 Burst Chance%0.020 • Equipment Damage%1.100 • Burst Damage%1.300 • [BoD] Relations: UK %1.150
Naval Rifle Becalmed 57 Rate of Fire%0.990 • Damage: <=3bft %1.350 • Correction: <=3bft %1.350 • [BoD] Relations: French %1.050
Naval Rifle Benefit of Testing 204 Shell Dispersion%0.980 • [BoD] Channels: US %1.150 • [BoD] Relations: US %1.350 • [Ship] Reserves%0.300
Naval Rifle Bring them Down! 133 Rate of Fire%0.980 • Elevation Angle%1.875 • Burst Damage%1.500 • [Ship] Armor Quality: Mount %1.200
Naval Rifle Chasing the Prize 101 Elevation Angle%1.125 • Damage: >=6bft %1.100 • Damage: >=10000T %1.300 • [BoD] Relations: German %1.150
Naval Rifle Close Defence 47 [Ship] Initiative%0.990 • Damage: <=3500T %1.350 • Damage: DD %1.700 • Correction: Night %1.050
Naval Rifle Time-Honored Habit 100 Crit Defense: Barbette %0.850 • Crit Defense: Mount %0.850 • Shell Dispersion%0.970 • [BoD] Channels: French %1.150
Naval Rifle Comforting 275 [BoD] Channels: French %1.250 • [BoD] Relations%1.050 • [BoD] Relations: French %1.250 • [Ship] Reserves%0.250
Naval Rifle Contre-Torpilleur 124 Damage: DD %1.300 • Correction: Night %1.100 • [BoD] Channels: French %1.100 • [BoD] Relations: French %1.150
Naval Rifle Courtesy of the Army 64 Damage: Base Aid %1.350 • Equipment Weight%1.050 • Equipment Cost%0.700 • [BoD] Channels: French %1.050
Naval Rifle Creative Solution 56 Rate of Fire%0.960 • [Ship] Initiative%0.960 • Equipment Weight%0.960 • Shell Dispersion%0.980
Naval Rifle Dangerously Accurate 163 Rate of Fire%0.970 • [Ship] Initiative%0.970 • Shell Dispersion%0.930 • [BoD] Channels: Soviet %1.350
Naval Rifle Dawning Ambition 154 Rate of Fire: Day %0.920 • Damage: Day %1.150 • Correction: Day %1.050 • [BoD] Channels: Japanese %1.350
Naval Rifle Deadly Broadside 131 Equipment Damage%1.300 • Damage: 5000-15000T %1.050 • [BoD] Channels: Japanese %1.050 • [BoD] Relations: Japanese %1.200
Naval Rifle Deadly Skies 62 AA Chance%0.025 • Burst Chance%0.035 • Deter Chance%0.020 • [Ship] Armor Quality: Mount %1.150
Naval Rifle Death by Moonlight 47 Rate of Fire: Night %0.950 • [Ship] Initiative%0.980 • Damage: Night %1.200 • Correction: Night %1.200
Naval Rifle Design Thinking 89 AA Chance%0.015 • Damage: Day %1.130 • Elevation Rate%3.000 • [Ship] Reserves%0.250
Naval Rifle Best of Both Worlds 99 Burst Chance%0.015 • Deter Chance%0.030 • Burst Damage%1.600 • Damage: Brawl %1.150
Naval Rifle Duelist 72 [Ship] Initiative%0.950 • Critical Chance%0.040 • Correction%1.050 • Hit Chance: Long %0.020
Naval Rifle Dushka 94 Rate of Fire: Night %0.940 • Damage: <=3500T %1.250 • [Ship] Repair Time%0.980 • [BoD] Channels: Soviet %1.150
Naval Rifle Efficient Defender 83 Damage: <=3500T %1.300 • Damage: 5000-15000T %1.300 • [Ship] Armor Quality: Mount %1.350 • Load Angle%2.000
Naval Rifle Feared and Admired 81 Damage: CL %1.300 • Damage: CA %1.300 • Penetration%1.050 • [BoD] Channels%1.010
Naval Rifle First upon the Seas 229 Equipment Weight%0.960 • [BoD] Channels: Japanese %1.200 • [BoD] Relations: Japanese %1.350 • [Ship] Reserves%0.500
Naval Rifle Fit for Purpose 202 Damage: Night %1.050 • Penetration%1.060 • [BoD] Channels: Soviet %1.350 • [BoD] Relations: Soviet %1.150
Naval Rifle For All Seas 59 Damage: 5000-15000T %1.100 • Correction: <=8bft %1.250 • Fatigue%0.970 • [BoD] Relations: UK %1.050
Naval Rifle Gun Crew Comforts 101 [Ship] Initiative%0.980 • Fatigue%0.940 • Elevation Rate%6.000 • Equipment Cost%1.010
Naval Rifle Hand-Me-Down 96 Rate of Fire%0.990 • Equipment Weight%0.930 • [BoD] Channels: UK %1.050 • [BoD] Relations: UK %1.100
Naval Rifle Heavy Barrage 134 Elevation Angle%1.500 • Deter Chance%0.080 • Burst Damage%1.500 • Load Angle%1.500
Naval Rifle Heavy Weather 288 Damage: >=8bft %1.350 • Correction: >=8bft %1.250 • [BoD] Channels: UK %1.250 • [BoD] Relations%1.100
Naval Rifle Hidden Menace 95 Damage: 5000-15000T %1.150 • Damage: Night %1.130 • Critical Chance%0.010 • [BoD] Relations: US %1.150
Naval Rifle Improvise! 114 Damage: >=8bft %1.250 • Damage: <=10000T %1.250 • Equipment Weight%0.990 • [BoD] Channels: French %1.200
Naval Rifle Inventive 177 Fatigue%0.960 • [Ship] Repair Time%0.990 • [BoD] Channels: Japanese %1.300 • [BoD] Relations: Japanese %1.150
Naval Rifle Jack of All Trades 117 Rate of Fire: Night %0.930 • Damage: >=6bft %1.150 • Equipment Weight%0.940 • [BoD] Relations: German %1.200
Naval Rifle Hotchkiss et Cie 213 Damage: <=3500T %1.150 • Damage: CL %1.500 • [BoD] Channels: French %1.300 • [BoD] Relations: French %1.300
Naval Rifle La Naval 63 Rate of Fire%0.970 • [Ship] Initiative%0.950 • Shell Dispersion%0.970 • [Ship] Hull Points%1.010
Naval Rifle Landing Gun 345 Damage: Base Aid %1.250 • [BoD] Channels%1.100 • [BoD] Relations%1.075 • [BoD] Relations: US %1.050
Naval Rifle Lender's Vision 157 AA Chance%0.040 • Burst Damage%1.200 • [BoD] Channels: Soviet %1.200 • [BoD] Relations: Soviet %1.100
Naval Rifle Looking Forward 166 Shell Dispersion%0.990 • [Ship] Hull Points%1.010 • [BoD] Channels: US %1.100 • [BoD] Relations: US %1.300
Naval Rifle Ma Deuce 211 Equipment Weight%0.980 • [Ship] Repair Time%0.990 • [BoD] Channels: US %1.350 • [BoD] Relations: US %1.250
Naval Rifle Mass Production 63 Damage: Base Aid %1.200 • Equipment Cost%0.800 • [Ship] Repair Time%0.970 • [BoD] Relations: Japanese %1.050
Naval Rifle Mauler 128 Rate of Fire%0.950 • Damage: Brawl %1.300 • Damage: Base Aid %1.100 • [BoD] Channels: US %1.250
Naval Rifle Minisini's Dream 118 Elevation Angle%1.500 • AA Chance%0.020 • Load Angle%4.000 • Elevation Rate%2.000
Naval Rifle Mistress of the Seas 63 Correction: <=6bft %1.150 • [Ship] Hull Points%1.010 • [Ship] Field Repair%1.020 • [Ship] Reserves%0.250
Naval Rifle Moonlit Raider 39 Rate of Fire: Night %0.900 • Damage: CA %1.500 • Penetration%1.030 • Fatigue%1.050
Naval Rifle Night Raider 39 Rate of Fire: Night %0.920 • Damage: Night %1.180 • Correction: Night %1.150 • [Ship] Speed%1.030
Naval Rifle None Shall Pass 81 Burst Chance%0.030 • Deter Chance%0.060 • [Ship] Armor Quality: Mount %1.300 • [Ship] Hull Points%1.010
Naval Rifle Of Great Utility 158 Damage: >=8bft %1.300 • Damage: >=10000T %1.100 • Damage: Base Aid %1.150 • [BoD] Relations: UK %1.350
Naval Rifle Old Faithful 158 Crit Defense: Barbette %0.750 • Crit Defense: Mount %0.750 • [BoD] Relations: US %1.200 • [Ship] Reserves%0.500
Naval Rifle The Arms of Krupp 131 Critical Chance%0.030 • Crit Defense: Mount %0.950 • Equipment Cost%0.970 • [BoD] Channels: German %1.250
Naval Rifle Penetrating 54 Penetration%1.070 • Crit Defense: Barbette %1.010 • Crit Defense: Mount %1.010 • Equipment Cost%0.990
Naval Rifle Powerful 72 Equipment Damage%1.250 • Penetration%1.030 • Equipment Cost%0.990 • [BoD] Relations: German %1.050
Naval Rifle Powerful Broadside 33 Damage: Brawl %1.350 • Damage: >=10000T %1.300 • Damage: Base Aid %1.050 • Hit Chance: Short %0.025
Naval Rifle Practical 165 Damage: >=6bft %1.050 • Equipment Cost%0.900 • [BoD] Channels: Japanese %1.150 • [BoD] Relations: Japanese %1.250
Naval Rifle Precision 157 Damage: <=10000T %1.150 • Critical Chance%0.030 • Crit Defense: Mount %1.050 • [BoD] Channels: French %1.350
Naval Rifle Seaworthy 119 Damage: >=6bft %1.350 • Correction: >=6bft %1.150 • Fatigue%0.950 • [BoD] Relations: French %1.200
Naval Rifle Proven 100 Rate of Fire%0.940 • Crit Defense: Barbette %0.900 • Crit Defense: Mount %0.900 • [BoD] Channels: UK %1.150
Naval Rifle Quality Foremost 120 Damage: Night %1.080 • Equipment Cost%0.950 • [Ship] Repair Time%1.050 • [BoD] Channels: Japanese %1.250
Naval Rifle Quick to the Target 119 [Ship] Initiative%0.950 • Damage: <=3bft %1.100 • Damage: <=3500T %1.050 • Elevation Rate%7.000
Naval Rifle Realization of the Vision 75 Damage: 5000-15000T %1.200 • Damage: Day %1.100 • Correction%1.030 • Elevation Rate%4.000
Naval Rifle Reinvented 244 Equipment Cost%1.010 • [Ship] Field Repair%1.070 • [BoD] Channels: US %1.050 • [BoD] Relations%1.100
Naval Rifle Relentless Huntress 150 Critical Chance%0.050 • Correction%1.020 • Hit Chance: Long %0.025 • [BoD] Relations: German %1.300
Naval Rifle Repel Boarders! 75 [Ship] Initiative%0.930 • Damage: DD %1.400 • Damage: Night %1.150 • [Ship] Armor Quality: Mount %1.050
Naval Rifle Resourceful Engineering 211 [Ship] Repair Time%0.990 • [Ship] Field Repair%1.050 • [BoD] Channels: Soviet %1.250 • [BoD] Relations: Soviet %1.350
Naval Rifle Sea and Air 154 Rate of Fire%0.950 • Elevation Angle%1.200 • Deter Chance%0.040 • [BoD] Channels: US %1.300
Naval Rifle Shark's Teeth 162 Damage: Brawl %1.050 • Damage: <=3bft %1.050 • [BoD] Channels: Italian %1.250 • [BoD] Relations: Italian %1.150
Naval Rifle Società Italiana Ernesto Breda 212 Damage: <=3bft %1.200 • Damage: >=10000T %1.050 • [BoD] Channels: Italian %1.300 • [BoD] Relations: Italian %1.300
Naval Rifle Standard Service 156 Damage: <=10000T %1.050 • Crit Defense: Barbette %0.800 • [BoD] Channels: Italian %1.100 • [BoD] Relations: Italian %1.250
Naval Rifle Stately Service 478 Crit Defense: Barbette %0.750 • Crit Defense: Mount %0.800 • [BoD] Channels%1.250 • [BoD] Relations%1.050
Naval Rifle Steady for the Campaign 179 Elevation Rate%2.000 • [Ship] Field Repair%1.060 • [BoD] Relations%1.050 • [Ship] Reserves%0.250
Naval Rifle Swift Huntress 36 Damage: <=3500T %1.100 • Damage: 5000-15000T %1.250 • Correction: <=8bft %1.050 • [Ship] Speed%1.050
Naval Rifle Defense of the Battle-Line 116 Damage: DD %1.600 • Damage: CL %1.400 • Damage: CA %1.400 • [BoD] Relations: UK %1.200
Naval Rifle Tested & True 49 Crit Defense: Barbette %0.850 • Crit Defense: Mount %0.850 • Shell Dispersion%0.960 • Equipment Cost%0.800
Naval Rifle The Air Menace 109 Elevation Angle%1.500 • Burst Chance%0.040 • Deter Chance%0.050 • Load Angle%3.000
Naval Rifle The Automated Wonder 72 Rate of Fire%0.930 • Equipment Weight%1.150 • Crit Defense: Mount %1.250 • Fatigue%0.333
Naval Rifle The Chicago Piano 175 AA Chance%0.030 • Elevation Rate%5.000 • [BoD] Channels: US %1.200 • [BoD] Relations: US %1.100
Naval Rifle The First Step 167 Damage: <=3bft %1.250 • [BoD] Channels: Soviet %1.100 • [BoD] Relations: Soviet %1.250 • [Ship] Reserves%0.250
Naval Rifle The Last War 46 [Ship] Armor Quality: Mount %1.100 • Equipment Weight%0.950 • Crit Defense: Mount %0.950 • Equipment Cost%0.850
Naval Rifle The Letter of the Treaty 441 [BoD] Channels%1.200 • [BoD] Channels: UK %1.350 • [BoD] Relations: German %0.900 • [BoD] Relations: UK %1.250
Naval Rifle The Obukhovski Factory 232 Burst Damage%1.400 • Damage: Brawl %1.100 • [BoD] Channels: Soviet %1.300 • [BoD] Relations: Soviet %1.300
Naval Rifle The Old Alliance 134 [Ship] Repair Time%0.990 • [BoD] Channels: Japanese %1.100 • [BoD] Channels: UK %1.100 • [BoD] Relations: Japanese %1.100
Naval Rifle The Salute 543 Damage: Day %1.030 • [BoD] Channels%1.350 • [BoD] Relations: UK %1.050 • [Ship] Reserves%0.500
Naval Rifle The Spirit of Inquiry 71 Damage: >=8bft %1.150 • [Ship] Armor Quality: Mount %1.250 • Crit Defense: Mount %1.350 • Load Angle%4.000
Naval Rifle The Spirit of Seydlitz 168 Correction%1.060 • Crit Defense: Barbette %0.700 • Crit Defense: Mount %0.750 • [BoD] Channels: German %1.350
Naval Rifle The Standard 118 Rate of Fire%0.950 • AA Chance%0.045 • Equipment Damage%1.010 • Load Angle%7.500
Naval Rifle The Treaty Gun 372 Damage: 5000-15000T %1.350 • Penetration%1.040 • [BoD] Channels%1.150 • [BoD] Relations%1.050
Naval Rifle The Will to Fight 125 [Ship] Hull Points%1.010 • Fatigue%0.950 • [BoD] Relations: UK %1.050 • [Ship] Reserves%0.750
Naval Rifle Treaty Violation 21 Equipment Damage%1.350 • Penetration%1.050 • [BoD] Channels%0.990 • [BoD] Relations: UK %0.990
Naval Rifle Tropical Service 257 Equipment Weight%1.010 • Fatigue%0.990 • [BoD] Relations%1.075 • [BoD] Relations: Japanese %1.300
Naval Rifle Trusted 26 Damage: >=8bft %1.100 • Correction%1.010 • Shell Dispersion%0.950 • Equipment Cost%0.900
Naval Rifle Ubiquitous 140 Equipment Cost%0.800 • [Ship] Repair Time%0.990 • [BoD] Channels: German %1.050 • [BoD] Relations: German %1.250
Naval Rifle Unequal Foe 84 Damage: <=10000T %1.350 • Hit Chance: Short %0.010 • Penetration%1.020 • [BoD] Channels: German %1.100
Naval Rifle Unrealized Potential 161 Burst Chance%0.025 • Critical Chance%0.020 • Correction%1.070 • [BoD] Relations: French %1.350
Naval Rifle Vickers Engineering 148 Damage: <=10000T %1.300 • Damage: >=10000T %1.200 • [Ship] Hull Points%1.010 • [BoD] Channels: UK %1.300
Naval Rifle What Might Have Been 192 Damage: DD %1.500 • Shell Dispersion%0.940 • [BoD] Channels: Italian %1.150 • [BoD] Relations: Italian %1.350
Naval Rifle Export Markets 470 [Ship] Initiative%1.010 • Equipment Cost%0.900 • [Ship] Repair Time%0.980 • [BoD] Channels%1.300
Naval Rifle Where there's a Will 190 Critical Chance%0.070 • Correction%0.950 • [BoD] Channels: Italian %1.350 • [BoD] Relations: Italian %1.100
Naval Rifle Wilton-Fijenoord 39 Critical Chance%0.020 • [Ship] Hull Points%1.010 • [Ship] Repair Time%0.990 • [Ship] Field Repair%1.030
Naval Rifle With Perfect Clarity 131 Damage: Day %1.180 • Correction: Day %1.250 • [BoD] Relations: Italian %1.200 • [Ship] Reserves%0.250
Naval Rifle Zaharoff's Legacy 199 [Ship] Repair Time%0.980 • [Ship] Field Repair%1.010 • [BoD] Channels%1.050 • [BoD] Channels: UK %1.200
Naval Rifle von Tirpitz's Darlings 119 [Fleet] Initiative%0.990 • Equipment Damage%1.050 • Equipment Cost%0.950 • [BoD] Channels: German %1.150
Naval Rifle Mirabilis 26 [Ship] Gun Rate of Fire%1.010 • [Ship] Damage%1.010 • [Ship] Gun Critical Chance%0.001 • [Ship] Weight Capacity%1.001
Naval Rifle Pepperpot 31 Rate of Fire%0.980 • [Ship] Initiative%0.990 • Deter Chance%0.010 • Equipment Cost%0.950
Naval Rifle Belle de Guerre 181 [BoD] Relations: French %1.030 • [BoD] Relations: German %1.100 • [BoD] Relations: Soviet %1.100 • [Ship] Reserves%1.000
Naval Rifle Disrupters 62 [Ship] Initiative%0.980 • AA Chance%0.010 • Burst Chance%0.025 • Deter Chance%0.050
Naval Rifle The Lewis Gun 38 Rate of Fire%0.910 • AA Chance%0.010 • Crit Defense: Mount %0.960 • Equipment Cost%0.950
Naval Rifle The EOC 71 Equipment Weight%0.930 • Crit Defense: Mount %0.930 • Equipment Cost%0.930 • [BoD] Channels: UK %1.070
Naval Rifle Hurricane's Eye 47 AA Chance%0.015 • Equipment Damage%1.050 • Damage: >=8bft %1.250 • [BoD] Relations: Italian %1.025
Naval Rifle Beloved in Service 47 Equipment Damage%1.400 • Crit Defense: Barbette %1.050 • Shell Dispersion%0.960 • Fatigue%0.960
Naval Rifle Supply Lines 68 Equipment Cost%0.750 • [Ship] Repair Time%0.950 • [BoD] Channels: French %0.950 • [Ship] Reserves%0.500
Naval Rifle The Maxim Gun 63 [Ship] Gun Rate of Fire%0.990 • Rate of Fire: Night %0.920 • Rate of Fire: Day %0.980 • [Ship] Reserves%0.250
Naval Rifle Trial by Ordeal 33 Rate of Fire%1.010 • [Ship] Initiative%1.010 • Equipment Damage%1.500 • Fatigue%1.050
Naval Rifle Uncontrollable 54 Equipment Damage%1.500 • [Ship] Damage%1.050 • Shell Dispersion%1.500 • [Ship] Gun Shell Dispersion%1.050
Naval Rifle The Chief Engineer 57 Crit Defense: Mount %0.950 • [Ship] Hull Points%1.010 • Fatigue%0.900 • Load Angle%1.150
Naval Rifle A Sporting Gun 25 Elevation Angle%1.150 • AA Chance%0.017 • Damage: Day %1.010 • Fatigue%1.060
Naval Rifle The Black Prince 41 [Ship] Initiative%0.980 • Crit Defense: Mount %1.050 • [Ship] Speed%1.010 • Fatigue%0.910
Naval Rifle Porcupine 38 Damage: <=3500T %1.500 • Damage: DD %1.250 • Damage: CL %1.100 • Damage: Day %1.100
Naval Rifle Sunshine's Darling 35 Rate of Fire: Day %0.950 • Damage: Day %1.250 • [Ship] Gun Damage: Day %1.010 • Correction: Day %1.050
Naval Rifle Hot Summer Night 20 Rate of Fire: Night %0.970 • Damage: <=3500T %1.600 • Damage: Night %1.130 • Fatigue%1.100
Naval Rifle Unshakeable Aim 75 AA Chance%0.025 • Burst Chance%0.025 • Deter Chance%0.205 • Equipment Cost%1.750
Naval Rifle For: Salamis, With Love 111 [Fleet] Initiative%0.990 • Damage: Brawl %1.150 • [Ship] Speed%0.980 • [BoD] Channels%1.020
Naval Rifle Tried and True 134 [Ship] Damage%1.025 • [Ship] Gun Hit Chance: Long %0.250 • Equipment Cost%0.850 • [BoD] Channels: UK %1.050
Naval Rifle Evolution of the Fleet 50 [Ship] Gun Rate of Fire%0.990 • [Ship] Gun FC System Training%0.950 • Hit Chance: Short %0.150 • Crit Defense: Barbette %0.975
Naval Rifle Calamitous Ruin 157 Equipment Damage%1.666 • Critical Chance%0.250 • Penetration%1.050 • [Ship] Hull Points%0.990
Quarterdeck
Trait Name Trait Difficulty Trait List
Commonplace 28 Equipment Cost=0.850
[Ship] Repair Time=0.980
[Ship] Experience=1.010
[Ship] Quarterdeck Average Error=0.990
Daughter of the Rivals 115 Equipment Cost=0.900
[BoD] Relations: Italian =1.250
Depth=1.150
Sink Rate=1.100
Ironclad 75 Crit Defense: Fore & Aft =0.500
[Ship] Hull Points=1.010
[BoD] Relations: French =1.100
[Ship] Quarterdeck Average Error=1.050
Perfidious Foam 43 [Ship] Experience=1.025
Depth=1.150
Pattern Size=1.100
[Ship] Quarterdeck Average Error=0.950
Prepared 36 Equipment Cost=0.950
Depth=1.050
Sink Rate=1.010
[Ship] Quarterdeck Average Error=0.950
Solved 22 Equipment Cost=0.925
[Ship] Experience=1.010
Depth=1.020
Sink Rate=1.050
Stockpiled 69 Equipment Cost=0.900
[Ship] Repair Time=0.990
[BoD] Channels: UK =1.100
[Ship] Experience=1.020
Weapons and Tactics 83 [BoD] Relations: Japanese =1.100
[Ship] Reserves=0.250
Depth=1.030
Sink Rate=1.030
WWI Veteran 83 [Ship] Repair Time=0.990
[Ship] Reserves=0.250
[Fleet] Experience=1.010
[Ship] Quarterdeck Average Error=0.925
Rangekeeper
Trait Name Trait Difficulty Trait List
A Clean Slate 37 Rate of Fire=0.980
Equipment Damage=1.050
[Ship] Repair Time=0.990
Calculation Time=0.930
A Timely Sale 36 Correction=1.040
Equipment Cost: Personnel =0.800
[BoD] Relations: Japanese =1.010
[BoD] Relations: UK =1.010
Aichi Clock Company 116 [Ship] Repair Time=0.990
[BoD] Channels: Japanese =1.100
[Ship] Reserves=0.250
Calculation Time=0.910
Aim for the Sun 60 [Ship] Initiative=0.990
Burst Chance=0.010
Equipment Cost=1.050
Calculation Time=0.800
Anniesland Instruments 61 Correction: Day =1.250
Equipment Cost=1.050
[BoD] Relations: UK =1.010
[Fleet] Experience=1.010
Battle Coordinator 60 Correction=1.060
[Fleet] RK Correction=1.010
[BoD] Channels: UK =1.020
Calculation Time=0.960
Centralized Control 30 Correction=1.080
Equipment Cost=0.950
Equipment Cost: Personnel =0.800
Calculation Time=0.990
For Every Problem, A Solution 28 Critical Chance=0.010
Correction=1.030
[Ship] Repair Time=0.990
Calculation Time=0.980
Galileo of Italy 35 Critical Chance=0.010
Correction=1.030
Correction: <=6bft =1.060
Correction: Day =1.150
Gift of the Grand Fleet 54 [Fleet] Initiative=1.017
[Fleet] Damage=1.010
Damage: >=10000T =1.060
[Fleet] Experience=1.010
L’arsenal de Toulon 76 Equipment Cost=0.900
[Ship] Repair Time=0.970
[BoD] Channels=1.010
Calculation Time=0.950
Luxuriously Appointed 46 [Ship] Initiative=0.990
Critical Chance=0.010
Equipment Weight=1.050
Calculation Time=0.850
Make Do 47 Equipment Weight=0.960
Crit Defense: Citadel =0.900
Equipment Cost=0.900
[BoD] Relations: Soviet =1.010
New Techniques 53 Deter Chance=0.020
Correction=1.010
Equipment Weight=0.900
Calculation Time=0.990
Political Connections 89 Rate of Fire=1.010
Equipment Damage=1.050
Critical Chance=0.020
[BoD] Channels: UK =1.100
Prototype of the Future 64 Rate of Fire=0.960
[Ship] Initiative=0.960
Correction=1.090
Hit Chance: Long =0.010
Ready for the Assault 35 Rate of Fire=0.980
AA Chance=0.010
Burst Chance=0.010
Deter Chance=0.010
Royal Artillery Design 66 [Ship] Gun Rate of Fire=0.990
[Ship] Initiative=0.990
[Ship] Gun Deter Chance=0.010
Damage: <=3bft =1.100
Ruthless Efficiency 41 Equipment Damage=1.010
Damage: DD =1.250
Hit Chance: Short =0.010
Calculation Time=0.900
Speed and Maneuver 37 Correction=1.050
Correction: >=35kts =1.150
Equipment Weight=0.970
Calculation Time=0.970
TEMP Unassuming Beginnings 73 Correction=1.020
Equipment Weight=0.850
Crit Defense: Citadel =0.750
Calculation Time=0.990
The Argo Company 44 Rate of Fire=1.010
Correction=1.250
Correction: >=35kts =1.250
[Ship] Repair Time=0.990
The Benefits of Economy 60 Equipment Weight=0.850
Crit Defense: Citadel =0.950
Equipment Cost=0.950
Equipment Cost: Personnel =0.900
The Benefits of Modernization 49 Equipment Cost: Personnel =0.750
[BoD] Relations: French =1.010
[Ship] Experience=1.010
Calculation Time=0.900
The Dutch Connection 38 Hit Chance: Short =0.010
Crit Defense: Citadel =0.900
Equipment Cost: Personnel =0.950
Calculation Time=0.930
The Grand Fleet Committee 79 Damage: Base Aid =1.050
Equipment Cost=0.975
[Ship] Repair Time=0.990
[Fleet] Experience=1.020
The Grand Idea 27 Correction: Day =1.050
Hit Chance: Short =0.010
Equipment Cost=0.980
Calculation Time=0.950
The Graphical Method 25 Correction=1.050
Correction: <=3bft =1.100
Hit Chance: Short =0.010
Crit Defense: Conn =0.950
The Italian Connection 27 Damage: <=3bft =1.050
Damage: Day =1.050
Equipment Cost=0.950
[BoD] Relations: Italian =1.010
The New Generation 45 Correction=1.070
Equipment Cost=0.975
[BoD] Relations: US =1.010
Calculation Time=0.920
The Quest for Precision 36 Damage: Day =1.075
Correction=1.100
Crit Defense: Citadel =0.925
Shell Dispersion=0.980
The Right Time 40 Equipment Damage=1.050
Critical Chance=0.010
Equipment Weight=0.950
[Ship] Repair Time=0.990
The Spirit of Derfflinger 43 Critical Chance=0.010
Hit Chance: Short =0.010
Hit Chance: Long =0.010
Equipment Weight=0.925
Unassuming Beginnings 58 Critical Chance=0.010
Equipment Weight=0.900
Crit Defense: Citadel =0.900
Equipment Cost=0.950
Unlikely Heritage 49 [Ship] Initiative=0.980
Damage: Night =1.150
Critical Chance=0.010
Correction=1.025
RDF
Trait Name Trait Difficulty Trait List
Best of Both Worlds 53 Equipment Weight=0.950
Equipment Cost=0.950
Range Accuracy=0.900
Bearing Accuracy=0.900
GEMA 104 Equipment Cost=0.990
[BoD] Channels: German =1.100
Range Accuracy=0.800
Bearing Accuracy=0.900
Pure Utility 101 Equipment Weight=0.850
Equipment Cost=0.850
[Ship] Experience=1.030
[Fleet] Experience=1.010
Sweet Salty's Help 73 Equipment Cost=0.950
[Ship] Repair Time=0.990
[Ship] Reserves=0.250
[Ship] Experience=1.020
Torpedo
Trait Name Trait Difficulty Trait List
Battle-line Torpedo 100 Equipment Damage=1.150
Dud Rate=0.990
[Fleet] Torpedo Accuracy=1.050
Wake Visibility=0.990
Black Head 10 [Ship] Initiative=1.020
Accuracy=1.075
[Ship] Torpedo Accuracy=1.025
Torpedo Range=1.075
Conservative View of Risk 51 Equipment Cost=1.050
Equipment Cost: Personnel =1.050
Dud Rate=0.500
Accuracy=1.020
Dependable 170 [Ship] Repair Time=0.980
[BoD] Relations=1.050
Dud Rate=0.900
Accuracy=1.100
Devouring Grasp 52 [Ship] Crit Defense=0.975
Torpedo Range=1.300
Speed=1.050
Wake Visibility=1.020
Dragon Slayer 30 Damage: >=15000T =1.300
Critical Chance=0.010
Equipment Cost=0.970
Accuracy: Brawl =1.100
Erika 111 [BoD] Channels: German =1.050
[BoD] Relations: German =1.050
[Ship] Reserves=0.250
[Ship] Experience=1.050
Fortunate Design 173 Critical Chance=0.020
[BoD] Relations=1.050
Dud Rate=0.950
Accuracy=1.100
Fresh Ideas 57 [Ship] Initiative=0.990
Equipment Damage=1.050
Accuracy=1.100
Torpedo Range=1.300
Fruits of the Alliance 116 Equipment Cost=0.900
[Ship] Repair Time=0.990
[BoD] Channels: Japanese =1.100
[BoD] Channels: UK =1.100
Heart Seeker 42 Equipment Cost=0.975
Accuracy=1.250
Speed=1.060
Wake Visibility=1.010
Heavy Weapon 37 Equipment Damage=1.150
Dud Rate=0.950
Accuracy=1.100
Speed=0.970
Hellion 37 Equipment Damage=1.060
Dud Rate=0.925
Accuracy=1.050
Torpedo Range=1.100
High Impact 40 Equipment Damage=1.300
Dud Rate=1.010
Torpedo Range=1.050
Speed=0.980
Ideal Craftsmen 58 Equipment Cost=0.975
[Ship] Repair Time=1.030
Dud Rate=0.750
Accuracy=1.300
International Demand 256 Equipment Damage=1.050
Equipment Cost=0.900
[BoD] Channels=1.100
Dud Rate=0.990
La Madelon 117 [BoD] Channels: French =1.050
[BoD] Channels: UK =1.050
[BoD] Relations: French =1.050
[Ship] Reserves=0.250
Long Service in War 52 Crit Defense: Fore & Aft =0.900
Crit Defense: Structure =0.900
Equipment Cost=0.950
Dud Rate=0.750
Meticulously Designed 45 Equipment Cost=0.925
[Ship] Repair Time=1.040
Dud Rate=0.850
Accuracy=1.200
New Armament 137 [Fleet] Damage=1.010
Damage: Night =1.100
[BoD] Relations: Japanese =1.100
Wake Visibility=0.950
Oshima Tested 38 Dud Rate=0.930
Accuracy=1.070
Torpedo Range=1.070
Speed=1.070
Perfect Surprise 51 [Ship] Initiative=0.980
[Ship] Crit Defense: Structure =0.950
Speed=1.100
Wake Visibility=0.900
Realized Potential 47 Dud Rate=1.010
Accuracy=1.050
Torpedo Range=1.200
Speed=1.150
Silurificio Italiano 33 Equipment Cost=0.950
[Ship] Repair Time=1.010
Dud Rate=0.900
Accuracy=1.100
Silurificio Whitehead 86 [Ship] Initiative=0.925
[Ship] Repair Time=1.020
Accuracy=1.100
Speed=1.200
Slavianka 111 [BoD] Channels: Soviet =1.050
[BoD] Relations: Soviet =1.050
[Ship] Reserves=0.250
[Ship] Experience=1.050
Soviet Labour 24 Equipment Cost=0.850
[Ship] Repair Time=0.970
Dud Rate=1.050
Torpedo Range=1.050
Straight and True 40 Accuracy=1.400
Torpedo Range=1.010
Speed=1.030
Wake Visibility=1.150
The 32nd Customer 117 Equipment Cost=0.900
[Ship] Repair Time=0.980
[BoD] Relations: Italian =1.100
[BoD] Relations: Soviet =1.100
The Lebanese Shore 35 [Ship] Hull Points=1.015
[Ship] Refit Cost=0.990
Equipment Cost=0.975
[Ship] Repair Time=0.975
Threat to the Line 34 [Ship] Initiative=1.010
Equipment Damage=1.100
Damage: Day =1.100
Torpedo Range=1.200
Unerring Seeker 43 Equipment Cost=1.020
Accuracy=1.150
Torpedo Range=1.050
Speed=1.150