List of Terms: Difference between revisions

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* '''Advantage''' -- A positive trait in Equipment with zero downsides.  May be visible upon acquisition of Equipment, or uncovered during R&D.  May be inserted into Blueprints (beware of the Gremlins created by doing so, however).
* '''Advantage''' -- A positive trait in Equipment with zero downsides.  May be visible upon acquisition of Equipment, or uncovered during R&D.  May be inserted into Blueprints (beware of the Gremlins created by doing so, however).
* '''Backyard''' -- An area that primarily drops Vestures for a specific Nation's Belles.
* '''Backyard''' -- An area that primarily drops Vestures for a specific Nation's Belles.
* '''Base''' -- An outpost in some Sorties where a fleet of Belles may be repaired, assuming the Base has been unlocked to at least level 1.  Higher Base levels mean faster repairs.
* '''Belle''' -- Your fighting units.  Sometimes called "shipgirls."
* '''Belle''' -- Your fighting units.  Sometimes called "shipgirls."
* '''Belle of the Day/BoD/HQ Belle/Secretary''' -- The Belle you see on game start.  If voiced, she will speak during Sorties, upon completion of Research, etc.  Selecting a Belle for this position may grant bonuses, such as extra relationship points earned.  She can be changed at any time with no penalty.
* '''Belle of the Day/BoD/HQ Belle/Secretary''' -- The Belle you see on game start.  If voiced, she will speak during Sorties, upon completion of Research, etc.  Selecting a Belle for this position may grant bonuses, such as extra relationship points earned.  She can be changed at any time with no penalty.
* '''Commissary''' -- The real-money shop in Victory Belles.  Players may buy Prestige with real currency and exchange said Prestige for in-game benefits.  These include Resources, Costumes, inventory slots, Belle slots, earlier unlocks of Drydock slots (which otherwise open based on HQ level), and faster Resource regeneration.
* '''Costume''' -- A cosmetic item for a Belle.  Does not impact battle performance.
* '''Diplomacy''' -- Points earned by completing Sorties in waters controlled by a specific Nation.  Most Sorties only grant Diplomacy for one Nation, however some may grant points for multiple Nations.  Used to upgrade Bases.
* '''Dry Dock''' -- Belles are repaired in the "Repair/Refit" slots.  R&D slots operate on Equipment, and Production slots produce Equipment from Blueprints.  "Yellow/Orange" slots confer extra benefits.
* '''Equipment''' -- Items that can be equipped on Belles.  Examples include guns, torpedoes, and aircraft.  ''There is "armor" equipment.''
* '''Equipment''' -- Items that can be equipped on Belles.  Examples include guns, torpedoes, and aircraft.  ''There is "armor" equipment.''
* '''Flagship''' -- The Belle whose tactics are issued to the fleet.  CV > BB > BC > CA > CL/CVL/AMC > DD.  If multiple ships are the highest priority within a fleet (say two CA) the player may choose which one is the Flagship.
* '''Gremlin''' -- An entirely negative trait in Equipment that can be removed with enough R&D.  If active, has a value of at least one, can be in the hundreds in more difficult cases.
* '''Gremlin''' -- An entirely negative trait in Equipment that can be removed with enough R&D.  If active, has a value of at least one, can be in the hundreds in more difficult cases.
* '''HQ/Headquarters''' -- The player's overall level (independent of Belle levels).  Determines what Sorties the player may undertake.
* '''HQ/Headquarters''' -- The player's overall level (independent of Belle levels).  Determines what Sorties the player may undertake.
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* '''Nation''' -- Just like real-world usage.
* '''Nation''' -- Just like real-world usage.
* '''Perk''' -- A trait of Equipment that is beneficial but comes with a trade-off (more accuracy, but more weight, for example).
* '''Perk''' -- A trait of Equipment that is beneficial but comes with a trade-off (more accuracy, but more weight, for example).
* '''Prestige''' -- The special/real-money resource in Victory Belles.
* '''Relationship/Rel''' -- Your standing with a Belle.  The higher, the better.  There is no situation that will decrease this stat, however certain activities can bring more of it than others (examples include a Belle being MVP or completing her Story).
* '''Relationship/Rel''' -- Your standing with a Belle.  The higher, the better.  There is no situation that will decrease this stat, however certain activities can bring more of it than others (examples include a Belle being MVP or completing her Story).
* '''Rescue [Battle/Fight]''' -- Recruiting a new Belle when you have enough Vestures.  You must defeat the Morganas to recruit her, and failure means you have to gather all the Vestures again unless you have sufficient duplicates.
* '''Rescue [Battle/Fight]''' -- Recruiting a new Belle when you have enough Vestures.  You must defeat the Morganas to recruit her, and failure means you have to gather all the Vestures again unless you have sufficient duplicates.
* '''Research/R&D''' -- Time-gated activity that gradually uncovers Advantages, Gremlins, and Perks in Equipment.
* '''Research/R&D''' -- Time-gated activity that gradually uncovers Advantages, Gremlins, and Perks in Equipment.
* '''Resource''' -- Expendable ingame items required to perform most tasks (like Research).  Crew, Oil, Ammo, Steel, Rare Materials, Prestige, Diplomacy.  Regenerate slowly over time, obtained during Sorties, or obtained on Cruises.
* '''Sortie''' -- The game's missions.  This is where fleets of Belles are sent to battle Morganas.
* '''Sortie''' -- The game's missions.  This is where fleets of Belles are sent to battle Morganas.
* '''Story''' -- Text adventures in which the player learns more about Belles.  Vestures and Relationship may be gained from this.
* '''Story''' -- Text adventures in which the player learns more about Belles.  Vestures and Relationship may be gained from this.
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