Drilldown: ITEMTrait
Jump to navigation
Jump to search
Choose a table:
- ITEMASDIC (24)
- ITEMCrew (179)
- ITEMDirector (218)
- ITEMDiveBomberAircraft (18)
- ITEMFighterAircraft (13)
- ITEMNavalGun (572)
- ITEMQuarterdeck (77)
- ITEMRDF (8)
- ITEMRangekeeper (128)
- ITEMScoutAircraft (34)
- ITEMTorpedo (134)
- ITEMTorpedoBomberAircraft (11)
- ITEMTrait (4280)
- ITEMVesture (887)
- JOINBelleAircraftCount (147)
- JOINLightBatteryCount (147)
- JOINMainBatteryCount (572)
- JOINMainBatteryDetails (571)
- JOINNation (11)
- JOINTorpedoBattery (147)
- JOINVestureMap (7)
- MAINBelle (156)
- MAINMap (149)
- MAINMorgana (28)
- MISCBelleStockStats (190)
- MISCTombstoneQuotes (169)
- MISC BelleMoreInfo (169)
- STATAircraftType (4)
- STATBatteryType (4)
- STATFaction (4)
- STATGunPosition (3)
- STATMapType (3)
- STATResource (18)
- STATShipType (13)
- STATVestureEffects (419)
- STATVestureType (6)
- STATWeather (21)
- STORYStoryName (5)
Use the filters below to narrow your results.
TXT TraitName:
Artisanal II (3) ·
Prototype III (2) ·
Unsatisfactory Complexity II (2) ·
Devoted (2) ·
Difficult to Maintain V (2) ·
Corrosion Issues III (2) ·
Artisanal III (2) ·
Corrosion Issues IV (2) ·
Highly Reliable V (2) ·
Centralized Control (2) ·
Highly Reliable IV (2) ·
Cramped IV (2) ·
Unreliable II (2) ·
Efficient Design III (2) ·
Defective Integration II (2)
TXT TraitID:
TXT TraitEffectsList:
[Ship] Repair Time%1.010 (24) ·
[Ship] Repair Time%0.990 (20) ·
[BoD] Relations%1.010 (19) ·
Crit Defense: Mount %1.030 (16) ·
[Ship] Repair Time%1.020 (15) ·
[Ship] Crit Defense%0.990 (15) ·
Equipment Weight%0.980 (14) ·
[BoD] Relations%0.990 (14) ·
[Ship] Crit Defense%0.970 (13) ·
Equipment Weight%0.990 (13) ·
Equipment Weight%0.970 (13) ·
Equipment Weight%1.100 (13) ·
Fatigue%1.030 (13) ·
[Ship] Hull Points%0.980 (13) ·
Crit Defense: Mount %1.060 (13) ·
Equipment Weight%1.030 (13) ·
[Ship] Crit Defense%1.020 (13) ·
Crit Defense: Mount %1.100 (13) ·
Crit Defense: Mount %1.020 (13)
Showing below up to 250 results in range #1 to #250.
C
- Cargo:A Clean Slate-Rangekeeper
- Cargo:A Fresh Start-Director
- Cargo:A Gift from an Enemy-Naval Rifle
- Cargo:A Sporting Gun-Naval Rifle
- Cargo:A Timely Sale-Rangekeeper
- Cargo:A-Scope IV-RDF
- Cargo:A-Scope V-RDF
- Cargo:AA Preference II-bis-Naval Rifle
- Cargo:AA Preference II-Naval Rifle
- Cargo:AA Preference III-Naval Rifle
- Cargo:Abandoned for a Reason I-Naval Rifle
- Cargo:Abyssal Convergence II-Torpedo
- Cargo:Abyssal Convergence III-Torpedo
- Cargo:Abyssal Whirlwind I-Aircraft
- Cargo:Accuracy Issues II-ASDIC
- Cargo:Accuracy Issues III-ASDIC
- Cargo:Acrobat-Aircraft
- Cargo:Alcohol Burner II-Torpedo
- Cargo:All Angle I-Naval Rifle
- Cargo:All Angle II-bis-Naval Rifle
- Cargo:All Angle II-Naval Rifle
- Cargo:Anti-Air I-Naval Rifle
- Cargo:Appreciative-Engineering
- Cargo:Arma Fire Control-Director
- Cargo:Artisanal II-Rangekeeper
- Cargo:Artisanal II-RDF
- Cargo:Artisanal II-Torpedo
- Cargo:Artisanal III-Aircraft
- Cargo:Artisanal III-Rangekeeper
- Cargo:Artisanal IV-Aircraft
- Cargo:Attentive Design V-bis-Naval Rifle
- Cargo:Attentive Design V-Naval Rifle
- Cargo:Back-Laying IV-Director
- Cargo:Back-Laying V-Director
- Cargo:Bad Futures I-Director
- Cargo:Bad Listener-Mascot
- Cargo:Bites the Hand I-Torpedo
- Cargo:Bites the Hand that Feeds I-Naval Rifle
- Cargo:Bizarre-Supply
- Cargo:Bloated Drums II-Quarterdeck
- Cargo:Bloated Drums III-Quarterdeck
- Cargo:Bloated Drums IV-Quarterdeck
- Cargo:Bloodscenter II-Director
- Cargo:Bloodscenter III-Director
- Cargo:Bone in Her Teeth-Gunnery
- Cargo:Bridge Talker-Gunnery
- Cargo:Brilliant Defender-Supply
- Cargo:Bully-Engineering
- Cargo:Burner Cycle Engine I-Torpedo
- Cargo:Burner Cycle Engine II-Torpedo
- Cargo:Butcher-Supply
- Cargo:Centralized Control-Director
- Cargo:Centralized Control-Rangekeeper
- Cargo:Certifiable-Gunnery
- Cargo:Cheerleader-Gunnery
- Cargo:Cheeseparer-Supply
- Cargo:Chompers-Mascot
- Cargo:Clear Plots IV-Rangekeeper
- Cargo:Clear Plots V-Rangekeeper
- Cargo:Clear Specifications V-Rangekeeper
- Cargo:Close Encounter-Artificer
- Cargo:Close-Quarter Fighter-Special Duty
- Cargo:Clumsy-Mascot
- Cargo:Cold as Ice-Naval Rifle
- Cargo:Combat Tested IV-Aircraft
- Cargo:Combat Tested V-Aircraft
- Cargo:Comes Up Smiling-Supply
- Cargo:Comfortable Gunhouse I-Naval Rifle
- Cargo:Commercial Origin V-ASDIC
- Cargo:Commonplace-Quarterdeck
- Cargo:Competent-Engineering
- Cargo:Compleat Angler-Supply
- Cargo:Complex Construction III-Rangekeeper
- Cargo:Complex Construction IV-Rangekeeper
- Cargo:Complex Construction V-Rangekeeper
- Cargo:Complex Design I-Naval Rifle
- Cargo:Complex Engine Issues I-Torpedo
- Cargo:Complex Maintenance IV-Torpedo
- Cargo:Complex Maintenance V-Torpedo
- Cargo:Complex Optics II-Director
- Cargo:Complex Optics III-Director
- Cargo:Complex Quarterdeck Operation I-Quarterdeck
- Cargo:Complex Quarterdeck Operation II-Quarterdeck
- Cargo:Condensation Issues II-Director
- Cargo:Condensation Issues III-Director
- Cargo:Confined Design I-bis-Naval Rifle
- Cargo:Confined Design I-Naval Rifle
- Cargo:Confined Design I-ter-Naval Rifle
- Cargo:Confined Design II-bis-Naval Rifle
- Cargo:Confined Design II-Naval Rifle
- Cargo:Confined Design II-ter-Naval Rifle
- Cargo:Confined Design III-bis-Naval Rifle
- Cargo:Confined Design III-Naval Rifle
- Cargo:Confined Design V-bis-Naval Rifle
- Cargo:Considerable Manual Entry III-Rangekeeper
- Cargo:Considerable Manual Entry IV-Rangekeeper
- Cargo:Corrosion Issues III-ASDIC
- Cargo:Corrosion Issues III-Torpedo
- Cargo:Corrosion Issues IV-ASDIC
- Cargo:Corrosion Issues IV-Torpedo
- Cargo:Corrosion Issues V-ASDIC
- Cargo:Costly Quarterdeck III-Quarterdeck
- Cargo:Costly Quarterdeck IV-Quarterdeck
- Cargo:Costly Quarterdeck V-Quarterdeck
- Cargo:Cramped Design III-quinquiens-Naval Rifle
- Cargo:Cramped Design IV-Naval Rifle
- Cargo:Cramped Design V-Naval Rifle
- Cargo:Cramped Design V-quater-Naval Rifle
- Cargo:Cramped Design V-ter-Naval Rifle
- Cargo:Cramped II-Director
- Cargo:Cramped III-Director
- Cargo:Cramped IV-Director
- Cargo:Cramped IV-Rangekeeper
- Cargo:Cramped Quarterdeck II-Quarterdeck
- Cargo:Cramped Quarterdeck III-Quarterdeck
- Cargo:Cramped V-Rangekeeper
- Cargo:Crazy-Supply
- Cargo:Creatively Untrustworthy-Gunnery
- Cargo:Critically Accurate-Mascot
- Cargo:Crowded Design I-Naval Rifle
- Cargo:Culture of Secrecy III-RDF
- Cargo:Culture of Secrecy IV-RDF
- Cargo:Culture of Secrecy V-RDF
- Cargo:Dangerous Flash Safety V-Naval Rifle
- Cargo:Dangerous Stall III-Aircraft
- Cargo:Dangerous Stall IV-Aircraft
- Cargo:Dayblind II-Aircraft
- Cargo:Decalin Burner II-Torpedo
- Cargo:Decalin Burner III-Torpedo
- Cargo:Decent Layout III-Rangekeeper
- Cargo:Decent Layout IV-Rangekeeper
- Cargo:Decent Layout V-Rangekeeper
- Cargo:Decent Pistol V-Quarterdeck
- Cargo:Defective Integration II-Director
- Cargo:Defective Integration II-Rangekeeper
- Cargo:Defective Integration III-Rangekeeper
- Cargo:Defective Streamlining II-Quarterdeck
- Cargo:Defective Streamlining III-Quarterdeck
- Cargo:Deficient Design I-Naval Rifle
- Cargo:Deficient Gyroscopes II-Director
- Cargo:Deficient Gyroscopes III-Director
- Cargo:Deficient Magazine Supply III-Naval Rifle
- Cargo:Deficient Magazine Supply IV-Naval Rifle
- Cargo:Deficient Magazine Supply V-Naval Rifle
- Cargo:Deficient Pressure Mechanism IV-Quarterdeck
- Cargo:Deficient Pressure Mechanism V-Quarterdeck
- Cargo:Deficient Shape II-Torpedo
- Cargo:Deficient Shape III-Torpedo
- Cargo:Deficient Shape IV-Torpedo
- Cargo:Deficient Shape V-Torpedo
- Cargo:Deficient Streamlining IV-Quarterdeck
- Cargo:Deficient Streamlining V-Quarterdeck
- Cargo:Delay Coil III-Naval Rifle
- Cargo:Delay Coil IV-Naval Rifle
- Cargo:Delay Coil V-Naval Rifle
- Cargo:Demanding Supply I-Naval Rifle
- Cargo:Devoted-Gunnery
- Cargo:Devoted-Mascot
- Cargo:Difficult Supply V-ASDIC
- Cargo:Difficult to Launch II-Aircraft
- Cargo:Difficult to Maintain IV-ASDIC
- Cargo:Difficult to Maintain V-Aircraft
- Cargo:Difficult to Maintain V-ASDIC
- Cargo:Difficult to Range I-Director
- Cargo:Difficult to Use II-ASDIC
- Cargo:Difficult to Work II-Naval Rifle
- Cargo:Difficult Train I-Director
- Cargo:Diseased Distorions IV-Quarterdeck
- Cargo:Diseased Distorions V-Quarterdeck
- Cargo:Distance Finder III-ASDIC
- Cargo:Distance Finder IV-ASDIC
- Cargo:Distributed Function II-Director
- Cargo:Distributed Function III-Director
- Cargo:Dragon Slayer-Torpedo
- Cargo:Draining Supply I-bis-Naval Rifle
- Cargo:Draining Supply I-Naval Rifle
- Cargo:Draining Supply II-Naval Rifle
- Cargo:Easily Bored-Mascot
- Cargo:Easy Going-Gunnery
- Cargo:Easy Maintenance V-Torpedo
- Cargo:Easy to Adjust III-Rangekeeper
- Cargo:Easy to Adjust IV-Rangekeeper
- Cargo:Echoes of Battle III-Rangekeeper
- Cargo:Echoes of Battle IV-Rangekeeper
- Cargo:Echoes of Battle V-Rangekeeper
- Cargo:Efficient Density III-Quarterdeck
- Cargo:Efficient Density IV-Quarterdeck
- Cargo:Efficient Design II-Naval Rifle
- Cargo:Efficient Design III-Naval Rifle
- Cargo:Efficient Design III-Torpedo
- Cargo:Efficient Design IV-Torpedo
- Cargo:Efficient Design V-Torpedo
- Cargo:Efficient Shell Design II-Torpedo
- Cargo:Efficient Shell Design III-Torpedo
- Cargo:Efficient Shell Design IV-Torpedo
- Cargo:Emphasis on Speed-Director
- Cargo:Enriched Air Oxidizer I-Torpedo
- Cargo:Eternal Enmity I-Torpedo
- Cargo:Everywhere At Once-Mascot
- Cargo:Excellent Automation I-Naval Rifle
- Cargo:Excellent Automation II-Naval Rifle
- Cargo:Excellent Eyesight-Special Duty
- Cargo:Excellent Hearing-Supply
- Cargo:Excellent Shell Design I-Torpedo
- Cargo:Excellent Shell Design II-Torpedo
- Cargo:Excellent Survivability I-Aircraft
- Cargo:Excellent Turbine Design II-Torpedo
- Cargo:Excellent Turbine Design III-Torpedo
- Cargo:Excessive Weight II-Naval Rifle
- Cargo:Exhausting Supply I-Naval Rifle
- Cargo:Expensive III-Director
- Cargo:Expensive IV-Director
- Cargo:Expensive V-Director
- Cargo:Experimental Transmission II-Director
- Cargo:Experimental Transmission III-Director
- Cargo:Expert Loaders-Gunnery
- Cargo:Expertise-Aircraft
- Cargo:Explosive Shortcuts I-Naval Rifle
- Cargo:Explosive Shortcuts II-Naval Rifle
- Cargo:Exposed Position I-Director
- Cargo:Exquisite Design II-Naval Rifle
- Cargo:Exquisite Design III-bis-Naval Rifle
- Cargo:Exquisite Design III-Naval Rifle
- Cargo:Exquisite Design IV-bis-Naval Rifle
- Cargo:Extradimensional Insight-Artificer
- Cargo:Eye for Technical Detail-Specialist
- Cargo:Fastest Wrench in the Room-Engineering
- Cargo:Fatigued-Artificer
- Cargo:Fatiguing Supply I-Naval Rifle
- Cargo:Fatiguing Supply II-Naval Rifle
- Cargo:Faulty Circuit Breakers II-Quarterdeck
- Cargo:Faulty Circuit Breakers III-Quarterdeck
- Cargo:Feathered Spotter-Specialist
- Cargo:Fierce-Mascot
- Cargo:Finicky Eater-Mascot
- Cargo:Fire Risks II-ASDIC
- Cargo:Fire Risks III-ASDIC
- Cargo:Fire-Seeker II-Aircraft
- Cargo:Flexible Solution-Director
- Cargo:Fluid Movement-Supply
- Cargo:Follow the Pointer III-Rangekeeper
- Cargo:Follow the Pointer IV-Rangekeeper
- Cargo:Follows Orders-Mascot
- Cargo:For Every Problem, A Solution-Rangekeeper
- Cargo:Found His Calling-Artificer
- Cargo:Fragile Design III-Naval Rifle
- Cargo:Fragile II-Aircraft
- Cargo:Fragile III-Aircraft
- Cargo:Fragile Structure I-Aircraft
- Cargo:Fragile-Mascot

